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  1. hazmhox

    Plugins + Scripts VAMStory

    In the settings of VAMStory, you got the click volume.
  2. hazmhox

    VaM 1.x Is there any way to turn off shadow permanently ?

    No, you'd need a plugin to do that.
  3. hazmhox

    Plugins + Scripts VAMMoan

    Well if by impressive you mean "read the code and saw what could be a problem", that's not that hard lol. The snippet I posted is one of the thing causing the problem, not a fix :p The hard reset in the menu? do you not know it? Technically if you're a bit used to VAM, you know you have to use...
  4. hazmhox

    Plugins + Scripts VAMMoan

    if (originalAudioListener != null) { originalAudioListener.AddComponent<AudioListener>(); originalAudioListener.GetComponent<AudioListener>().velocityUpdateMode = originalVelocityUpdateMode; } Apparently, the plugin deletes...
  5. hazmhox

    Plugins + Scripts VAMStory

    That's not tide to the atom it resides on, it's tied to your scene atom structure. A plugin will always address the target atoms the way it's saved. So more or less, let's say you have 1 girl and 1 toy/CUA tied through director scripts. You need to save presets for each (the girl, the CUA)...
  6. hazmhox

    Plugins + Scripts VAMMoan

    I know how my plugin works but I'm not sure how the renderer thing can interfere that much with the character itself. It's actually quite weird that a renderer would do that. Can you tell me which plugin it is?
  7. hazmhox

    Plugins + Scripts VAMStory

    Figures? You mean Person atoms? How would that make it any different than saving a preset on an empty?
  8. hazmhox

    Plugins + Scripts VAMMoan

    If a scene works properly without editing it, it means everything is fine on your end. If it fails/breaks after editing it, it means either what you're doing is wrong OR the edits are breaking proper plugin/scripting behavior. The "repair vam files" move is probably a false positive, as there is...
  9. hazmhox

    Scene's Menu/Action Buttons not showing for certain scene

    There is a recurring problem in ANY scene, it's the caching issue. The first time you're loading a scene, it's caching the data/textures/assets. If not handled properly by the creator, UI can (and often) will fail to startup. You need to load the scene a first time for the cache to occur, reset...
  10. hazmhox

    Looking for people to commission player models

    It's a forum category : )
  11. hazmhox

    VaM 1.x Fit clothes on different Body Types

    No. It's always the same problem, you can't really ask for a "one size fits all" situation because generally, your topology is made to work with a specific size in mind. So, the best you can do is tweak as @Clownmug says... but you will probably always end up having to compensate in some areas...
  12. hazmhox

    VaM 1.x Is there a way to mass edit a controller's xyz position value throughout all keyframes by a certain percentage? (Further explanation in the post)

    I think you're drinking way too much Whisky while vamin', but that's just a subjective take : D
  13. hazmhox

    VaM 1.x Collider problem? (Mini-giantess animation)

    That's not even remotely "vibrating" when it's THAT discreet, I had to playback the video three times to actually realize what it was showing xD You will have problem with scales, no matter what you do. But a couple of pointers : Loosen the grips. Nice looking contact are often just faked well...
  14. hazmhox

    VaM 1.x How to stop UI getting clipped by atoms

    It doesn't natively : the main UI is rendered on another layer/camera, it's impossible to overlap with world objects. Even with post process, the UI is "living" on another plane as the world, here I'm litterally crossing the shoulder of a character without having any of the effect you have ...
  15. hazmhox

    VaM 1.x Fixed VR buttons

    Maybe you're too obsessed with the world UI thingy. World UI requires proper setup and forward thinking to make it nice and not invasive. You also gotta imagine that a player is not gonna look at the UI 3 hours or if we do a ratio, like 50% of the playtime on a scene. We know why they're here...
  16. hazmhox

    VaM 1.x Fixed VR buttons

    Yes. Also pretty much everything else in VAMS to not have 20 atoms to handle a UI (which is hitting hard the fps with the vanilla UI). The loading position is working if you enable it properly. "Unity" camera has nothing to do with it, it's only a matter of setting up the scene properly or...
  17. hazmhox

    Plugins + Scripts VAMStory

    Don't forget you need post process! ;) (but I know you always have one :p)
  18. hazmhox

    Plugins + Scripts VAMStory

    hazmhox updated VAMStory with a new update entry: Bug Fixes & new tool Read the rest of this update entry...
  19. hazmhox

    Plugins + Scripts VAMStory - Bug Fixes & new tool

    ⚠️ IMPORTANT: I updated VAMStory documentation with the exhaustive list of all tools available. You'll find it right at the end of the documentation. VAMStoryActions Added Canvas order like ActionsCustom Added Layer like ActionsCustom ( as usual, only works with Post Process enabled ) ( poke...
  20. hazmhox

    VaM 1.x Fixed VR buttons

    "Destop". Not VR :) Desktop is made for that, you could also provide buttons that shows and disappear on desktop, there are way less limitations. VAMStory's suite provides all tools to handle that if you're not aware of it.
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