• Hi Guest!

    We are extremely excited to announce the release of our first Beta for VaM2, the next generation of Virt-A-Mate which is currently in development.
    To participate in the Beta, a subscription to the Entertainer or Creator Tier is required. Once subscribed, download instructions can be found here.

    Click here for information and guides regarding the VaM2 beta. Join our Discord server for more announcements and community discussion about VaM2.

Search results for query: daz to blender

  • Order by relevance
  1. S

    Can't convert gloves from Daz3d to VAM (HELP)

    I must be doing something wrong because when I finally get the gloves to VAM and import the texture mapping, the textures are all messed up and not even remotely close to where they should be. Any advice at all? I must be doing something wrong when it comes to the import
  2. Juno

    help with obj to VAM

    You sure picked a doozy if you have never used any 3d software before... This is unfortunately not the simplest job and will require more software than just daz and blender to achieve, specifically R3DS Wrap. If you want any non daz model in VaM then that model needs to conform to the daz g2...
  3. C

    Plugins + Scripts Daz Generations Converter

    Check that you are using the Legacy obj import and export and that the "keep vertex order" is checked. Keep vertex order needs to be checked on import and export. If it is off on import you get the mess you see, if off on export you will get a mess in Daz. Legacy is the safest choice since...
  4. Origin69

    Question I have created a head in blender... now what?

    ...idea of how to sculpt and not move the topology flow of the base mesh around too much. The morph making process is still the same for daz to blender to daz. There are methods of wrapping geometry over the shape of another mesh with wrapping software like wrap3d, but I've not tried it. (I...
  5. TToby

    Bag End / The Shire environment (Hobbit)

    Totally agree, getting DAZ stuff illegally is way too easy. :( Nevertheless, 25$ is indeed expensive, but just buying it and then convert it in one afternoon might be very attractive for many people who doesn't want to spend days and weeks modeling. Not to speak about learning Blender from...
  6. MalMorality

    Textures G2F Substance Painter Template with Material Groups

    You'd have to export the model out of vam, and set up the UV's in something like blender before importing to SP in order to do that. Lately I just export my models out to DAZ as a morph, and then export that out to blender to lay out the UV's and sculpt normals. after all that I bake the normals...
  7. AWWalker

    Question Retopology g2 in blender or maya

    You can't really change the topology of the G2 character in VAM, or DAZ for that matter. You can change the vertex locations, but if the vertex count changes... it's bad. What exactly are you trying to do and what is your desired end goal? I may have some suggestions, but without more...
  8. Origin69

    Question Blender Character Model to Vam Look?

    This is basically the process. (I'm not too sure on the wrapping aspect as I sculpt all of my own morphs.) Just remember If you export a g2f daz model, you need to set the daz G2F to base resolution before exporting it (or follow the Vam to Blender to Vam guide at the top.) For the importing...
  9. K

    Questions about creating joint correction morphs (Vam to blender to Vam)

    Thank you for your active response. As you said, after combining the morphs in vam and converting the morphs to daz , no rigging is needed in daz . But the problem is that when I base the resolution level, the daz just forces it to turn off... I guess it's purely a problem for me. If I change...
  10. Origin69

    Question Help with an inconveniently-placed tattoo

    The Torso texture has a seem that runs up the center of the back, so the nape of the neck is split in two roughly here... You can use SnowSultans seem guides to see exactly where if you want to use an image editing program just put it on a model in daz or vam and take a screenshot as a...
  11. A

    Clothing Pants_v2

    VAM can import stuff created in blender. actually i was giving it a try to make such underwear . If you take any underwear and load it into .fbx format it comes with bones and in blender there is option to add bones to anything by turning simple clothing into mesh. the issue is when i take the...
  12. L

    Morph transfer problem

    Hello, I have one problem. I took the Kazooie model and wanted to make my own character morph based on it, I did everything according to the guides, I didn’t touch the tops of the model, I used only sculpting tools. From Blender to DAZ everything was transferred correctly, but already at the...
  13. PodFlower 4.0

    Paid Looks Meendy Veyga

    lol I did a fast job on this. I made a loose effort being that it seems people are just happy to have a model. But there's no limits as I could create the morph myself through 3D blender. She's cute enough for them.
  14. Photoshop file to create Genital textures.

    Toolkits + Templates Photoshop file to create Genital textures. Beta 1

    This is a Photoshop Template for Creating Genital textures for finer control than the in game genital blender. I have included a few example/optional textures. Two genital hair and 3 anus textures. There is a file that comes with new gens for v6 but my file was created from scratch and...
  15. B

    Question Clothes texture problem

    I didn't import directly into DAZ. I first imported into ZBRUSH for quad processing, then imported into RizomUV to re-unfold UV, and then imported into MAYA for detail modification! Finally, I imported into SP for texture painting, but I didn't bake it. I don't know if it has something to do...
  16. Juno

    Guides Vam to Blender to Vam

    Dang, sorry I havnt seen this sooner like months ago ffs....I believe that if you were to untick the selection only option when exporting from blender it should work but you may well need to apply that new morph to a default model exported from vam and loaded in daz.
  17. void

    Male gens skin transfer to G2M

    Thanks, the 33% is a good hint, but the seam is still visible, much better than before, but still... I wonder why there isn't more interest in converting males from DAZ to VAM with their original skin and no one came up with a decent guide or blender "recipe", despite I know that there's some...
  18. DoA Tina

    Looks DoA Tina 2.0
    Hub-Hosted VAR CC BY-NC

    DoA - Tina If you would like to commission a model port (DAZ, MMD, Blender, Koikatsu) feel free to get in touch. Based on Mustard's blender model of Tina from Dead or Alive. Hair is a custom made in VAM. Package includes: Full Morph Clothing (1x Outfit + Accessories) Hair (Main / Bangs)...
  19. atani

    Working Vam-to-Blender workflow for sim hair

    A all in one with base VaM options probably not. I know that in base VaM you can export the model (Control & Physics 1) with that grey button. Then you can import it in Blender or Daz and assign to the body parts the suitable textures you get from the VAR. For one model this is only a few...
Back
Top Bottom