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Please be aware that we have released another critical security patch for VaM. We strongly recommend updating to version 1.22.0.12 using the VaM_Updater found in your installation folder.
Details about the security patch can be found here.
The ImagePanels are not handling Gif files correctly. When creating a gif animation and setting it to NOT loop, the animations loop anyway in VaM. My guess is that it is a bad DLL because I noticed this behavior in other animated gif viewers. However, Microsoft's built-in photo viewer correctly...
Some animated Gif viewers correctly stop playback when it reaches the end, others (including VaM) continue looping. It's likely a bad gif dll floating around out there. Most people prefer looping animations so, perhaps, this bug had not been caught until now...
It would be great if VaM could...
With ImagePanelTransparentEmissive atoms, is there a way to get gifs to NOT loop? I have gif files that are setup NOT to loop but VaM loops them anyway!
I've notice with this setup that the clothing/ hair physics is not always setup correctly with the community assets. Be aware of this when using this scene. It will effect your experience.
Generally, the drag and friction are set too high! In reality you wouldn't have so much with air! Think...
fubar_life123 updated Model Presenter with a new update entry:
Tip: For Clothing/Hair Physics when using with Model presenter
Read the rest of this update entry...
A better model presenter! Turntable with options for manual or automatic turning. There is also a panel with various animations and poses to try with the model. Breast/ Glute physics presets are included for adjustment according to model type. There is also a custom idle movement setup with...
I noticed recently that there were issues with the genital/ body textures. I fixed the following:
Made custom diffuse genital map and normals
Replaced RenVR Spec, Gloss, Norm maps with KDollMasta maps (for veins/ higher resolution)
I also fixed some morph issues:
Teeth completely out of place...
The updated built-in Person Animator does blending like IdlePoser, it just doesn't allow the use of pose presets (that I can see). If you look at the stock static poses available at the bottom of the Animator drop-down menu, it blends from the current animation to those static poses without...
Animator has great potential! If one could cue-up pose presets in animator, that would be even more fantastic! It should be fairly straight-forward. I already see "stock" fixed poses in animator as an option. In reality, it should always be active, seamlessly integrated into the static pose...
I want to bring-up VaM file browser for Appearance/ Pose presets using a "UIbutton Atom." I found the "Receiver Target" "presetBrowsePath" but I can't seem to get the syntax right (apparently). It keeps giving the error:
"!> Preset path "Test" is not compatible with store folder path...
I was wondering if it were possible to change the behavior when clicking on a link for resources on the website. Right now it recycles the same tab (opens link in the same tab). It would actually be more efficient to open individual creator resource pages in a separate tab, so you don't lose...
No it's not really trashed... But I don't feel like chasing brackets or parenthesis... Some people prefer spending their time on more useful things... You know what I mean?? It's easier (in this case) just to star over again, with a new VAR package.
You are being creepy and passive...