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I thought I'd put up my result from my i9/3080ti/NVMe build.
Note: this is Windows 11 (21H2) and somewhat older NVIDIA drivers (497.09). I also have two other monitors (3 total) that had Firefox open if that makes a difference. Wonder if I should power those off and go fullscreen?
@ParticlePinnacle Thanks for the morphs! Just FYI that this package is name differently from your others in case you want to rename it to match: "particle pinnacle.mons_morphs_2.1.var" vs "ParticlePinnacle.bellybutton_morphs.1.var" I didn't realize I had it installed already as I was searching...
I hadn't heard of SlimeVR thanks. I had been keeping an eye on Tundra Tracker as an alternative to the newer vive trackers; but they've only recently started production validation testing so who knows when we could get them. Until then I guess I'll look at converting my OG vive wands into...
If you used the subscene from Custom\SubScene\H4N5\subscene_folder\ and added it in the package builder it should reference that. So I would guess it's something in the triggers you are using perhaps?
Yeah if I have PowerHandles turned off, edit mode, show targets, select an atom and press F1 (or 'U') to hide the UI the stock move/rotate gizmo still shows and can be manipulated. But if I do the same with PowerHandles on: pressing ALT or CTRL doesn't show the gizmo.
Ha, I looked forever...
Great tools as always, thank you MacGruber.... When in desktop, can PowerHandles be displayed in Edit mode with the UI closed via 'U' or 'F1' as the stock handles/nodes are? I only use desktop mode when I want quick precision placement, but with the UI in the way it's a bit cumbersome at times...
For anyone (like me) that followed the link to the JPN article and it didn't translate, try this URL instead https://translate.google.com/translate?sl=auto&tl=en&u=https://vamjapan.com/breast-physics/