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Voithe submitted a new resource:
Atom Controller - Control Atoms in many different ways through scene triggers and UI elements.
Read more about this resource...
Description
Atom Controller is the successor of my Atom Mover plugin. I changed it's name so that I have more freedom about features that can be implemented in future releases. Indeed, there are already features (like Physics Constraints) that doesn't fit well under the "Move Things" concept...
I think Clothing Plugins dependencies are not handled by VAM's Package Builder. If I'm not wrong, they was discovered by someone in the community (maybe by @Stopper himself).
Hi! Thanks for the greatest ropes sets I've ever seen!
Just note that it seems there are missing clist files errors when loading some of the items. They are about Stopper.ClothingDrivenMorphs and another one always by Stopper. I don't know if them are really needed or is just a packing error...
For those interested in my Atom Mover plugin, here is a sneaky preview of the upcoming BIG update.
It changed so much that I'm thinking about stop updating Atom Mover and release Atom Controller.
P.s. Don't warry, there will be help text to explain the new concepts. ;)
Hotfix for bad sliders showing up in scene triggers setup.
This should also fix any broken triggers problem.
IMPORTAN NOTICE
I want to take this occasion to say that I'm working on version 2.0 of the plugin.
There will be A LOT of changes in how the plugin works and them will very likely broke...
Yeah... sorry. I've just seen that there is a bug. The slider that should be available for triggers is not the Global one.
I'm going to release a quick fix for this but, I want to take this occasion to say that I'm working on version 2.0 of the plugin.
There will be A LOT of changes in how the...
Voithe updated Atom Mover with a new update entry:
HUB release 14 - Plugin version 1.54 - Separately stored Local\Global Values and more...
Read the rest of this update entry...
I planned to release this update later, there are a few things I wish I could have included in this update but, the Linked Atoms problem, popped out while I'm working so I choose to release this now to fix it.
Fixed errors rised by linking containingAtom to Atoms that are already link targets...
I solved the problem with linked Atoms (hopefully).
New update coming soon... there will be a number of little things (mainly under the hood) that will bring to a more stable\reliable plugin logic.
Hi!
The new Movable Linked Atom feature rises errors if you try to link the Atom on which you loaded Atom Mover to an Atom that is already a link target of other Atoms. Contrary to what I thought at first, this issue is very ugly and hard to solve but you can try to avoid it like this:
Instead...