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  1. ParticlePinnacle

    Plugins vision sensors

    ParticlePinnacle updated vision sensors with a new update entry: scrollable selection Read the rest of this update entry...
  2. ParticlePinnacle

    Plugins vision sensors - scrollable selection

    i forgot to add a line of code to make it scrollable, thx bury for noticing
  3. ParticlePinnacle

    Plugins vision sensors

    ParticlePinnacle updated vision sensors with a new update entry: fixed accept trigger Read the rest of this update entry...
  4. ParticlePinnacle

    Plugins vision sensors - fixed accept trigger

    quick fix, apparently there was more to just copy pasting the accept trigger from utils
  5. ParticlePinnacle

    Scenes vision sensor demo scene

    ParticlePinnacle submitted a new resource: vision sensor demo scene - vison sensors demo Read more about this resource...
  6. vision sensor demo scene

    Scenes vision sensor demo scene 1
    Hub-Hosted VAR CC BY

    just a basic demo scene with all... two of the different sensors working, hit pov to see the highly questionable volumetric sensor which will mess with sound View the much more applicable vision sensor with both on trigger and on end trigger s, amazing!
  7. ParticlePinnacle

    Plugins vision sensors

    ParticlePinnacle submitted a new resource: vision sensors - vision sensors Read more about this resource...
  8. vision sensors

    Plugins vision sensors 3
    Hub-Hosted VAR CC BY

    I just have a couple sensors in this package, there's a vision sensor which triggers when raycasts hit a preselected object/empty/trigger, etc, you have to attach it to an empty there's volumetric which i'm not entirely sure how to use, it's OG intent was just for sound, so you could have...
  9. ParticlePinnacle

    Looks Natalya

    might want to merge the morphs
  10. ParticlePinnacle

    Plugins Raycast Depth of Field (raycastDOF)

    hmm, the only thing it really does now is adjust macgruber's depth of field values to give a very fast focus on the min distance, I think it's possible to have a raycast trigger filter set up though, but I'm a bit short on time to do anything rn
  11. ParticlePinnacle

    Plugins Raycast Depth of Field (raycastDOF)

    ParticlePinnacle updated Raycast Depth of Field (raycastDOF) with a new update entry: version 2 Read the rest of this update entry...
  12. ParticlePinnacle

    Plugins Raycast Depth of Field (raycastDOF) - version 2

    moved more stuff over to one collider, works more as intended, X&Y spreads now spread and contract appropriately, default raycasts now set to 55
  13. ParticlePinnacle

    Plugins Raycast Depth of Field (raycastDOF)

    ParticlePinnacle submitted a new resource: Raycast Depth of Field (raycastDOF) - depth of field, quality of life plugin Read more about this resource...
  14. Raycast Depth of Field (raycastDOF)

    Plugins Raycast Depth of Field (raycastDOF) 2
    Hub-Hosted VAR CC BY

    Raycast depth of field plugin: The plugin will adjust the macgruber depth of field values to the minimum hit distance of the raycasts Instructions: have macgruber post magic on your person atom have embody installed with user controlled head rotation + add triggers to turn macgruber's...
  15. ParticlePinnacle

    Plugins Advanced Pathfinding & Joystick move control & Advanced scene interaction (PlayerEdition) Beta

    why not just raycast and avoid the hits.... somehow?
  16. ParticlePinnacle

    Plugins Hair Color Texture

    hmm, is there a way to also do a gradient for the specular?
  17. ParticlePinnacle

    Plugins Movement

    gotta derp in a basic walk cycle and idle thing with the person centered at the root, but yes
  18. ParticlePinnacle

    Scenes Movement example: Fetch

    ParticlePinnacle submitted a new resource: Movement example: Fetch - movement Read more about this resource...
  19. Movement example: Fetch

    Scenes Movement example: Fetch 1

    Horrible sfw demo of movement, so its not "i don't want to try this from scratch" click the point and fire button to fire the ball, girl will bring it back, you can also export the animations and import them in other scenes if you don't want to animate a starting walk cycle, want to modify an...
  20. ParticlePinnacle

    Plugins Movement

    ParticlePinnacle updated Movement with a new update entry: oops Read the rest of this update entry...
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