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    VaM2 Resource Categories have now been added to the Hub! For information on posting VaM2 resources and details about VaM2 related changes to our Community Forums, please see our official announcement here.

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  1. hazmhox

    VaM 1.x How would I go about editing textures to blend with built in skins?

    cc @Pralinezz I know you said you are aware of the licensing. But for posterity: if anybody plans on using FaceBlend, you can't use the internal skins of VAM unless you licence them. So if you are using this to blend anything else than custom CC-BY skins, you cannot redistribute them.
  2. hazmhox

    VaM 1.x How to show actual scenes ONLY in scene browser?

    It's pure text :p Scenes are a set of coordinates, paths, values. You can have a "scene" look/appearance, with gazillions of buttons and the scene would "look like" it's something being when in fact it's not. The best possible solution would be to simply sort by the category the .var comes...
  3. hazmhox

    VaM 1.x How to show actual scenes ONLY in scene browser?

    Again, a scene is agnostic by essence, how would you know what's inside of it without saying manually "this is X or Y". No there is no other way around : )
  4. hazmhox

    VaM 1.x How to show actual scenes ONLY in scene browser?

    You don't. They are scene, it's agnostic. You can hide them manually.
  5. hazmhox

    VaM 1.x Timeline Layers - Control Nodes being discarded/turned off.

    Can you eventually show a video of your case?
  6. hazmhox

    VaM 1.x Timeline Layers - Control Nodes being discarded/turned off.

    I think you might be misunderstanding the pose tab here. The pose only applies if you let "Apply pose on transition" or start an animation. They do not trigger at all if it's transitioning normally, and I never saw control being disabled between animation without the pose getting triggered...
  7. hazmhox

    VaM 1.x Thoughts on competing community standards regarding large dependencies and duplication

    I can give you a solution for that, but it's not an easy one :p Do it yourself. I'm probably not a really good example ( objectively speaking, it's hard to quantify the amount of time spent to learn all that )... because I started fiddling in computer "creation" when I was like 7 or 8 (I...
  8. hazmhox

    VaM 1.x Arousal Meter

    I'm working towards something a bit more "works out of the box" ; ) https://hub.virtamate.com/members/hazmhox.351/#profile-post-4920
  9. hazmhox

    VaM 1.x Thoughts on competing community standards regarding large dependencies and duplication

    Yeap, and people port those :p And it probably never will ( Sketchfab or any other, like VAM ), because you can't moderate the content at its root. We already have a shit ton of moderation to do with the legal issues that can arise on a porn game. Imagine having to go through assets and go...
  10. hazmhox

    VaM 1.x Thoughts on competing community standards regarding large dependencies and duplication

    The problem is with that example: I don't know why the hell there is a 80 to 400MB assetbundle for VFXs. If you look at VAMStoryVFX, there are a crap ton of cookies, and there are several "prototype" assets include in it, still yet not available in the UI... and the bundle is 5mb. I could...
  11. hazmhox

    VaM 1.x Arousal Meter

    I have something in the works for VAMM and VAMM2, but up until then, you'd need to create everything yourself (including an arousal value because there is litterally no arousal value natively).
  12. hazmhox

    VaM 1.x Slider value visual update

    There's a problem when you update a slider that calls back the initial method. I suppose Meshed at the time got "well this is annoying" and never did a workaround :p I had to implement specific methods in VAMStory to handle that situation. So unless you rely on it (VAMS), you'll have to not...
  13. hazmhox

    VaM 1.x Slider value visual update

    If something ain't working and you're doing all the proper scripting methods, then it's likely there's no workaround besides a plugin :p I'll repeat myself, but the vanilla UI is not really good : )
  14. hazmhox

    VaM 1.x Package VAR with Video

    This is a known bug in VAM, it sometimes completely fucks up with rewrites in the paths (never found out why). The only solution I found to that is by fixing it manually in the file.
  15. hazmhox

    VaM 1.x What controls masturbation behavior for male female ?

    VAMX is a commercial product, you should ask for support on their patreon.
  16. hazmhox

    VaM 1.x looking for someone to port a blender model to sfm

    You're in the wrong community. You'll find people working with VAM here.
  17. hazmhox

    VaM 1.x What controls masturbation behavior for male female ?

    You might want to use a translator, provide a screenshot, or a video, because I have no clue what you're talking about, what does mean "behavior" in your question?
  18. hazmhox

    VaM 1.x MacGruber Supershot does not work like it should

    Any var file is changing your VAM. The random asset or plugin could break how your VAM works. Keep that in mind : )
  19. hazmhox

    VaM 1.x MacGruber Supershot does not work like it should

    You obviously have a problem with your build. Especially if it was working before. So you need to figure out what is wrong either with your scene(s) or your VAM build. You could install another version of VAM to test it in a "clean context".
  20. hazmhox

    VaM 1.x MacGruber Supershot does not work like it should

    SuperShot works perfectly fine with that : ) You can take a look at Studio Maestro, everything is Window Camera based. Are you sure you are using the proper screenshot button?
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