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  1. hazmhox

    VaM 1.x Convert VAM Timeline Person Animations to CUA

    That was not a critic, everyone has their own strength ;) For characters, obviously with packs you will have a set of choices, then at some point, you end up hitting a wall for the amount of possibilities. That's not like creators can bring 300 variations of NPCs :p
  2. hazmhox

    VaM 1.x How free up space in the vam folder

    What I said ;) Any loading time in VAM pretty much, is building the whole "database" (if I can say so) of assets available at a click or two ( so morphs, clothes, hairs ) and are permanently at least a tiny bit preloaded. Scenes, or assets, or textures packs are not in this type of database, so...
  3. hazmhox

    VaM 1.x Convert VAM Timeline Person Animations to CUA

    I still have nightmare to figure out a proper workflow for the crowd generator. It's very doable... "when you know", hence my answer to Hipper who seems to know very little about Unity :p
  4. hazmhox

    VaM 1.x Convert VAM Timeline Person Animations to CUA

    Absolutely not. It includes learning the whole 3D pipeline, animation included, Unity and assetbundle building. Long story short, it's way not simple :p
  5. hazmhox

    VaM 1.x How free up space in the vam folder

    Because scenes don't matter. Scenes are basically json files and generally (if packed well) maybe textures, sounds and a couple of plugins. This is not what slows you down. The offenders on loading times are anything vam related ( Morphs and hairs )
  6. hazmhox

    VaM 1.x Smooth cinematic mouse movement

    Nope. And I'm not sure we could do something because we can't override the original controls. What you can do is : Create an empty Animate it through timeline (with basic curves and motion) Add Embody (with passenger) on it You can also do the same with the Window Camera, which is what I did...
  7. hazmhox

    Sometimes getting some rest is important, have a great break Shadow! Take care.

    Sometimes getting some rest is important, have a great break Shadow! Take care.
  8. hazmhox

    VaM 1.x Re-aligning person root

    Yeah, "apply pose" is gonna make any transition super jerky :p
  9. hazmhox

    VaM 1.x Re-aligning person root

    You can't have the best of both "worlds". IE : you can't animate a situation where you ignore the root, and then import an animation that needs a root motion and transition between both without having side effects. The best approach would be to import your animations, then do your new...
  10. hazmhox

    VaM 1.x Screenshots

    You're not super-sampling with an external screenshot software.
  11. hazmhox

    VaM 1.x Screenshots

    Don't embed your answer in the quote ;) There's no way around that. The post processing pipeline of VAM 1 is "meh" even tho Mac tried to do the best he could to bring something to compensate. Also there are reasons why the glow does not "push" far enough. Obtaining a glow/bloom is not only tied...
  12. hazmhox

    VaM 1.x Screenshots

    It's not loosing the post process, since it's sampling the scene X times more (X being the amount of super sampling you choose), the effect is not resampled at your final resolution. Simply boost all your post processing parameters for your final resolution (even if you get blind in desktop...
  13. hazmhox

    VaM 1.x Timeline glitch - random nodes flipping 360 degrees?

    If a node flips back or does a sudden weird rotation, it's probably due to some kind of gimbal lock situation or extreme angle rotation. If you prefer, imagine your three X/Y/Z axis for your hand, it's expected to have a neutral position. From that neutral position, the rotation is limited to a...
  14. hazmhox

    VaM 1.x Save active morphs

    You can't keep skin if you're changing the gender. Changing the skin on the same gender will not reset the morphs.
  15. hazmhox

    Plugins + Scripts VAMMoan

    Augment the pause if you want : ) It'll slightly push the delay between each sound.
  16. hazmhox

    Plugins + Scripts VAMMoan

    The breathing rythm is based on the sound itself. The base idle behavior is slow and steady. So what you're saying you have, is not the default behavior.
  17. hazmhox

    VaM 1.x Editing lighting in scenes with lights embedded

    Check the "Hidden" checkbox in the atom list. If it's not that, then maybe CUA with integrated lights (which is a very bad idea) and you'd need DLUtils to disable them.
  18. hazmhox

    Plugins + Scripts VAMMoan

    Please, show a video of your situation. By default chars are idling so there should be no problem.
  19. hazmhox

    Plugins + Scripts VAMStory

    There is no reason for me to handle older version of VAM as there is no downside updating it. When VAMS came out two years ago, VAM was pretty much in it's final form and nothing changed pretty much. The only aspect that improved the UX overall is the alert system (which is an excellent way of...
  20. hazmhox

    Plugins + Scripts VAMStory

    Read the last messages : )
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