We are excited to announce a new feature on the Hub: Favorites!
You can now add resources to your favorites, and organize your favorites into collections!
You can check out the details in our official announcement!
I'm afraid not, some of the source material in this port is licensed NC-ND and the only reason this could be ported was due to explicit consent from the original creator. Unfortunately you can not sell content with this model
Well, would be fun to try, but it is as you said a new project basically. It needs a new morph, and most likely he also has updated the textures so I'd need to get those done too.
I did want to update the old Elin project with physics for their hair / ears, so maybe this might be a good...
The hip fins became clothing in order to "blend in" to her body. If she bends / twists, CUA wouldn't really work because it wouldn't deform according to her body.
I mean, it's fairly easy to just import the fins as CUA though
Could you elaborate on this? Does it happen when you load this scene directly? Are you sure it's related to this look and not some session plugin / other plugin somewhere in your scene?
Like I wrote in the post, use CUA manager to save assets such as hair. Load character into another scene, then apply CUA preset to it and it'll automatically load the hair.
They are CUA's (Custom Unity Assets) so you need to click on the "square" items in the scene in Edit-mode (or in the list of items), and then remove them. There's also a button for "Show Hidden" in case they are hidden.
Credits:
SupaRioAmateur for eye reflections
VaMChan for head dress
YameteOuji for choker
Jachu / Jasik for the dress
NoStage3 for the hair
Video above is for Gold patrons, will be arriving shortly after. Just a short timeline animation of movement, nothing special.
Only requirement is Eye Shadow.
Rosemary from RE8 adjusted to reflect 18+.
Only default clothing included, lingerie is just for photoshoot not included.
Requirements:
- ParentHoldLink
- Eye Shadow
- MacGruber's Essentials (Requirement for the hair to look right).
Optional:
- CUAManager (to load appearance into other scenes...
Entire scene in a var. Requires the original Neeko model var, not included here. https://hub.virtamate.com/resources/neeko-from-league.17828/
Thanks to:
AcidBubbles.Glance.16
Blazedust.Script_ParentHoldLink.1
BooMoon.BooMoon_Lut_Pack.latest
Damarmau.Forest.1
hazmhox.dust101.latest...