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    We are extremely excited to announce the release of our first Beta for VaM2, the next generation of Virt-A-Mate which is currently in development.
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    Click here for information and guides regarding the VaM2 beta. Join our Discord server for more announcements and community discussion about VaM2.

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  1. Jiraiya

    how to export VAM mocap to other software(mmd or fbx)?

    Odd, It worked for me. Not that I got the BVH to work in Unity (exporting it from blender did something odd). Did you make sure you set the output to BVH instead of video and set the duration?
  2. Jiraiya

    Performance Patch (up to 30% more physics speed)

    Thank you for this amazing patch.
  3. Jiraiya

    Performance Patch (up to 30% more physics speed)

    "My patch fixed this, only once it has been changed from 0.00 to another value it gets iterated through" So I don't need to untick "preload morphs" on every Var and because that won't make any difference with your patch? I mean, I still did it and load times are dramatically improved which is...
  4. Jiraiya

    Performance Patch (up to 30% more physics speed)

    I saw morphs discussed at the start of this then no real conclusion. hijku said: One part that I can't understand: Why VaM with ~5k vars makes my scenes to have like 20-30 fps less than clean vam instance. I understand that a lot of vars can slow down startup and loading times but why does it...
  5. Jiraiya

    Can I clean out the morph directory?

    I went through and unticked that preload on every var. WOW. what a difference. I didn't notice it so much in frame rate but I did notice it in everything else load times are amazingly decreased. Not just initial opening VaM but menu operations later on. It's worth it just for that. The whole...
  6. Jiraiya

    Can I clean out the morph directory?

    Sorry to dig up an old post, but does unticking this box "preload morph" also help with the FPS drop from having many morphs in your VaM install?
  7. Jiraiya

    how to export VAM mocap to other software(mmd or fbx)?

    I asked this same question recently and didn't even get a reply. Now I know the VRRenderer has bvh export I am going to try it! Ok, so you need to select BVH in the "video output" box. A bit odd, but yeah. Then it exports the animation instead of video. It goes into saves/vrrenders. Make sure to...
  8. Jiraiya

    Can somebody please do this in VaM, We are not far off AI controlled avatars.

    The good thing is once the learning is done the dataset can be copied and re-used easily. The learning process doesn't need to be repeated. The "playback" mode has learning disabled and just works as per the final round of learning. With dynamic rewards systems where you can give it new "goals"...
  9. Jiraiya

    Can somebody please do this in VaM, We are not far off AI controlled avatars.

    Hilarious and amazing video of an AI learning to walk in a "Humanoid" body in Unity. Can you imagine a well trained AI controlling a VaM person atom?
  10. Jiraiya

    Preview of my WIP Survival Horror Character System

    Does this work in VR? I would love it if you could have this in VR to walk around and shoot zombies etc. Great work! Keep it up, this is awesome. Actually, No, I would hate it. I am not sure I would be able to play this. I get scared easily :p I do love your work though. I have been toying with...
  11. Jiraiya

    Hardware & Peripherals advice

    I fully agree with everybody on the VD and hand tracking bs. It's so frustrating that you keep grabbing things and yeeting them all over the scene by accident. My solution to this is to build a pair of DIY full hand haptic gloves. Yes, you read that right. Open source, cheap 3D printed finger...
  12. Jiraiya

    Benchmark - clear install vs many vars

    it frustrates me when vars include files from other creators that are free on the hub. Just reference their work and have it as a dependency. That's how it is supposed to work! I really don't want to go through all my vars (I have basically every free hub download) and manually edit out...
  13. Jiraiya

    How amazing has VaM gotten?

    Indeed. It's mostly the work on plugins that I was referring to. Especially things like the animation and control of CUAs. Honestly, I would just be happy for improved performance in the core VaM at this point, that's worth far more to me than more complex soft body physics or higher detail...
  14. Jiraiya

    What sort of CUAs do people want?

    There are LOADS of that sort of thing on the unity asset store and all around the web. Lots of modellers provide them as "free" samples to promote their work. I might grab some more random stuff and upload. There are already locker rooms for VaM. I don't remember seeing a basketball court or...
  15. Jiraiya

    How do you use vam?

    Now that’s an idea! Virtual running companion. A scene with an infinitely long road/scenery and an animated running pair. You can posses one of the two so you run with the other. I think you just gave me my next project.
  16. Jiraiya

    Benchmark - clear install vs many vars

    I have MANY duplicated morphs where people include them in var files rather than reference a source creators var. The solution I guess is to find every unique morph that is used and create one var called "morphs" and put all the unique ones in that, then strip every duplicate from every single...
  17. Jiraiya

    How amazing has VaM gotten?

    I am no longer waiting for VaM 2.0. Everything I wanted is in VaM 1.22 now. Amazing advances in scripting alongside great work with CUAs and it seems anything is possible. All I really want now is improved performance! VaM 2.0 seems to be going for much improved realism and better user...
  18. Jiraiya

    Girl in 3d without VR or AR Headset

    DIY transparent LCD? I have a pile of 10” screens meant for tablets, I might try removing the back and making one of these myself. it might be possible to mess with the polarisation films as well to stack 2 panels for 3D, I need to look into that. How did you make the backlight box? It looks...
  19. Jiraiya

    What sort of CUAs do people want?

    Yeah, I get that. It seems there are already others working on the RE stuff though, so not much point me doing the same. I have tried to bring something that doesn't exist with the assets I port. I was playing again with 3D scanning my own objects and made a lovely model of my own sofa. I will...
  20. Jiraiya

    What sort of CUAs do people want?

    Are there any Destiny (the game) fans? I was playing with some ripped game models and put a couple of Destiny assets together, there are already some of the characters on here, Mara, Petra, Exo Stranger etc so would people be interested in some assets to place them in scenes?
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