• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Just like the Normals and Speculars are a separate var, the Diffuse and Gloss maps are also a separate var now. This way, a future look can refer to these two vars for the textures, without having to share the other dependencies (like clothing and hair) with Yuki.

I'd make a single var out off all these textures instead but it's not possible. Because the textures are 8K, the package would be larger than 500MB which seems to be the hub's file size limit.
All three files were uploaded the first time but one of them didn't end up appearing on the hub. So I had to upload all three again.
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