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Weaver v0.6 (hub v2) - Release Notes
New Features
Navigate To State: Matching Variant
- New trigger action that intelligently matches your current variant when navigating
- Example: In RIDE-HIPHOLD, trigger "precum" → automatically goes to PRECUM-HIPHOLD
- No more (or, less) manual variant tracking required
Recursive Interrupt Inheritance
- Interrupts now inherit, including through reference chains (A→B→C gets all interrupts of the previously referenced)
- UI shows exactly what's inherited with usable/total counts (e.g., "2/5")
Previous State Memory Duration
- Configure how long "previous state" is remembered (0-300 seconds)
- Toggle whether interrupts pause the memory timer
- Prevents stale PREV STATE button clicks after extended time (ie: 'I dont remember what position I was in previously, after 10 minutes of this one'
)
Gaze Enhancements
- Blink Correlation: Eyes more likely to switch targets during blinks (natural behavior)
- Movement Detection(optional, default OFF): Attention snaps to moving targets
- Configurable threshold, lock duration, and cooldown
- Instant lock-on when movement detected
- Performance-optimized (samples every 3 frames)
Still possibly a performance hog, in testing!️
Bug Fixes (from v0.5 and pre-release 0.6)
- Fixed nested borrow/reference interrupt returns
- Referenced interrupts now navigate properly with transitions
- Forced variant application on direct state landing
- Improved interrupt reference chain display in UI
Todo List:
- Fix the god-awful UI
- Fix the god-awful Symbols I attempted to use, but need to replace
- Fix the god-awful clipping of certain text boxes, or parse them do a smaller bloody line