• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Weaver

Plugins + Scripts Weaver

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🕸️Weaver v0.6 (hub v2) - Release Notes​

New Features

🔀Navigate To State: Matching Variant
  • New trigger action that intelligently matches your current variant when navigating
  • Example: In RIDE-HIPHOLD, trigger "precum" → automatically goes to PRECUM-HIPHOLD
  • No more (or, less) manual variant tracking required
🔀Recursive Interrupt Inheritance
  • Interrupts now inherit, including through reference chains (A→B→C gets all interrupts of the previously referenced)
  • UI shows exactly what's inherited with usable/total counts (e.g., "2/5")
🧠Previous State Memory Duration
  • Configure how long "previous state" is remembered (0-300 seconds)
  • Toggle whether interrupts pause the memory timer
  • Prevents stale PREV STATE button clicks after extended time (ie: 'I dont remember what position I was in previously, after 10 minutes of this one' 😅 )
👀Gaze Enhancements
  • Blink Correlation: Eyes more likely to switch targets during blinks (natural behavior)
  • Movement Detection(optional, default OFF): Attention snaps to moving targets
    • Configurable threshold, lock duration, and cooldown
    • Instant lock-on when movement detected
    • Performance-optimized (samples every 3 frames)
    • ⚠️Still possibly a performance hog, in testing!️⚠️

Bug Fixes (from v0.5 and pre-release 0.6)

  • Fixed nested borrow/reference interrupt returns
  • Referenced interrupts now navigate properly with transitions
  • Forced variant application on direct state landing
  • Improved interrupt reference chain display in UI

Todo List:

  • Fix the god-awful UI
  • Fix the god-awful Symbols I attempted to use, but need to replace
  • Fix the god-awful clipping of certain text boxes, or parse them do a smaller bloody line
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