VRRender - Multithreaded Offline Renderer

Plugins + Scripts VRRender - Multithreaded Offline Renderer

Download [<1 MB]
Neutral
Version: 1
!> Error during attempt to load assetbundle Misiv.VRRender.1:/Custom/Scripts/Misiv/VRRender/VRRenderer.shaderbundle. Not valid
!> VRRender: Could not load LilyRender shader!
!> VRRender: Could not load LilyRenderAlpha shader!
!> VRRender: Could not load LilyRenderRotate shader!
!> VRRender: Could not load LilyRenderRotateTriangle shader!
!> VRRender: Could not load PixelSliceEquirect shader!
!> VRRender: Could not load AlphaFromDifference shader!
!> Error during attempt to load assetbundle Misiv.VRRender.1:/Custom/Scripts/Misiv/VRRender/MacGruber_Convolution.shaderbundle. Not valid
!> VRRender: Could not load flat supersampling shader, probably because SuperShot is loaded. Supersampling is unavailable but this does not affect any other functionality.
MiSiv
MiSiv
This error usually occurs when the same bundles are already loaded by Eosin’s/Yunidatsu’s VRRenderer or another VRender instance. The MacGruber bundle can similarly conflict when SuperShot is loaded.

Please fully restart VaM and test with only Misiv.VRRender.1 loaded, without another VRRenderer or SuperShot instance in Scene/Session Plugins. Simply disabling the other plugin may not be enough because VaM can keep asset bundles loaded.
Upvote 0
Positive
Version: 1
Posted:
haven't tried it yet but i use a modified eosin and this looks like an improvement! my modded version has the ability to send frames to another IP address and i use that to separate rendering/encoding tasks.
MiSiv
MiSiv
Yup. Yunidatsu’s version includes that feature. This release is simply Eosin’s complete v15 with only Yunidatsu’s multithreaded encoding added. I may add the remote IP rendering/encoding feature later
Upvote 0
Positive
Version: 1
Posted:
Works very nicely! Great work and thanks again for helping out :))
MiSiv
MiSiv
np :3
Upvote 0
Positive
Version: 1
Posted:
great work!
MiSiv
MiSiv
<3
Upvote 0
Back
Top Bottom