The first Treasure Trove release, this one took a LONG time but I really wanted to make sure the end result was nice.
She includes:
2 full outfits, SF6 C. Viper and SF4 design C. Viper, SF4 pieces have 2 options; leather grain or textile.
If you want to use leather for the C1 jacket/pants/etc I attached an extra normal map on the patreon to not make the .var size even bigger for something a lot may not use.
2 rigged hair CUAs as CUAClothing
2 heels items with built in collision
Full custom textures
Custom morph
Colliders as scene CUAs, save them with CUAManager if you want to use them
All CUAs except colliders are CUAClothing.
NOTES:
1) VERY HEAVY PACKAGE, has a ton of clothing items, CUAs, etc with a lot of detail, the sample scene might be resource heavy so I turned off the coat physics but they can be turned back on.
2) The hairs have a ton of polygons, can't really do much about it without more testing/destroying the mesh and it might just be my old GPU but if you experience heavy FPS drops please let me know, ideally with the GPU you're using.
3) She uses some minor adjustment morphs, mainly for the eyes.
4) The coat has some issues that I couldn't really fix, either I deform it even more or just do it as CUA and havealmost the same issues, just be wary there might be some clipping and there's some unavoidable warping due to VAM limitations.
5) Make sure you have the CUA plugins in the dependency list.
Please let me know if you find any issues.