• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
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Plugins + Scripts toon_outline

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I’ve added a distance-adjustment feature.
It’s subtle, but I also added Threshold and DeSpeckle so that lines appear where the neck and jaw overlap.
I removed unnecessary UI elements and cleaned things up a bit.


SuperShot resolution support has been added.

FHD

1764080115.png




8K


1764080088.png

I wanted to make it so that when you set a resolution in SuperShot, the plugin would read it automatically and adjust the resolution on its own.
But with my current skill level, that turned out to be impossible.
I went with a simpler method. You finish the setup with FHD as the baseline.
After that, the options are calculated according to the chosen resolution.
The on-screen output will look extremely exaggerated, but the final captured image will closely match how it looked on the monitor when set to FHD.

LOOK : AuthorOniEkohvius
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