The Fuck Awakens: Extended Cut (Professionally Voiced)

Paid Scenes The Fuck Awakens: Extended Cut (Professionally Voiced)

alternate beds that vary depending on the environment
position fixes and animation tweaks, as well as new animations for hj
new ui improvements and more debug information available in-game
new named characters/hair slots/clothing slots added
scoured references to be more compliant with new rules
massive loading performance boost, ui overhaul, tons of new animation improvements, better poses, names include in clothing system
more ambient sex sounds
better poses + new pose load system that temporarily disables collision so hopefully fewer explosions in physics (working on this)
faster handjobs
plugged missing handjob sounds for some positions
more animations for things like COF
clicking away from an intro before it is done will now (usually) stop the intro animation pattern and let you proceed unbothered.
added a flag to always skip intros for people who dont care and change characters a lot
ambience improvements to rocky environment
fa specific: added new outfits / finalized clothing loader
more expression options
performance improvements under the hood
figured out how to load intros programmatically so they will play on character change not just scene load
massive cleanup of the core files and animation keyframe reduction - much smaller and better load time
reworked outfit system with better FPS (no invisible clothing)
new positions
new animations and animation and pose tweaks
characters without official voices will now make some (generic) bj sounds!
vh34 light manager has been updated with 3 global light tones - these are used programatically but you can also adjust them yourself for any scene
tons of animation updates/tweaks
added some bonus car-only positions for alt environment in the multiverse
some animations now have precise timeline-driven sex sounds (finally synced up to actions for most activities)
Major UI improvements and some new mood adjustment - shit tons of stuff
chair poses now try to load twice, as do doggy poses
new randomized audio for fuck awakens extended cut
clothing presets now work (2 of them) and all undress states so you no longer have to fiddle with these manually. (added an evil dark look for outfit 2)
bugfix: finally put some work into the laser sword, it sticks much more closely to her hand now and works in all positions, still janky and a final pass will auto-close her hand on it when it's enabled and have much more precise positioning, but looks waaay better
some state transition bugfixes (for example doggy into stand)
some bj morphs wouldnt reset when changing to another position (fixed)
lots of animation tweaks/pose tweaks
removed some janky animations that weren't ready for release
fader makes animation transitions less janky and more cinematic now
more expressiveness
added some missing icons
sweeping quality of life changes for FA and FA: Extended Cut:
new environments for fun - including a certain overweight kingpin's palace!
undress buttons - you can customize this with your own overrides.
numerous position fixes
several minor bugfixes related to scene loading incorreclty sometimes
eyes now close automatically for extended duration during sex acts like blowjob and fucking
auto blowjob morphs on BJ
new positions!
lipsync amount now adjusted for each character via a multiplier
fixed bug with handjob morphs
auto pose-preset corrector that attempts to load poses for you twice automatically so you rarely have to click two or three times to get the stubborn vam poseloader to work
added environments menu
AI voice selections now automatically clear the talking queue (you no longer have to do this manually)
random hj grip waits a second before grasping you, making it less likely to slip out of position
major breakthrough with lazy loading audio vastly improves load time and pauses between characters and positions.
broken (unused) file references removed - less red text (still not zero until 1.0)
added joint correct
updated instructions/tips
New animations tweaks across the board- much more stable. added animations. added over a minute of brand-new randomized audio.
new animations and tweaks, lots of updates across the board. im really trying to get more into realistic movements instead of jerky/jankiness. it's hard without mocap but hey I'm hiring if you have a mocap setup

granular script-driven speed settings affect ALL position sand you have infinite control, can click as many times as you like to go faster/slower. will be refined in the future but i think it's neat and better than the old system although it will be getting more love. affects both timeline and cycleforces.

showed my hand on future characters
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