• Happy Holidays Guest!

    We want to announce that we will be working at reduced staffing for the holidays. Specifically Monday the 23rd until Jan 2nd.

    This will affect approval queue times and responses to support tickets. Please adjust your plans accordingly and enjoy yourselves this holiday season!

  • Hi Guest!

    Please be aware that we have released a critical security patch for VaM. We strongly recommend updating to version 1.22.0.7 using the VaM_Updater found in your installation folder.

    Details about the security patch can be found here.
See the Update note at the top of the main resource page for more deets!
In short: 4 scenes, scene-switching logic, new animation, fixed old animation a bunch.

On packing the VAR, VAM didn't bring in an important morph ("FaceSplit") that's used by Timeline towards the end of the animation. I've implemented a workaround so now it should work - no more missing morph error, and the end of the animation should work properly.

ALSO, I've included a Morphs Preset. If you want Crawlie in your own scene, you can now apply her appearance preset and her plugin preset for nearly full functionality! Well, excepting her face splitting, which requires all the CUAs set up with their plugins, and positioned manually.

Recommend loading her plugin preset FIRST, before the appearance preset (morph), to avoid potential physics explosions.

Note that in my scene, she's set to a Scale of 1.200. This is for practicality - according to canon, she's about 14' (3.25m) tall, which is closer to 1.5X scale in VAM (rough guess).
Back
Top Bottom