On packing the VAR, VAM didn't bring in an important morph ("FaceSplit") that's used by Timeline towards the end of the animation. I've implemented a workaround so now it should work - no more missing morph error, and the end of the animation should work properly.
ALSO, I've included a Morphs Preset. If you want Crawlie in your own scene, you can now apply her appearance preset and her plugin preset for nearly full functionality! Well, excepting her face splitting, which requires all the CUAs set up with their plugins, and positioned manually.
Recommend loading her plugin preset FIRST, before the appearance preset (morph), to avoid potential physics explosions.
Note that in my scene, she's set to a Scale of 1.200. This is for practicality - according to canon, she's about 14' (3.25m) tall, which is closer to 1.5X scale in VAM (rough guess).