• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Synthia

Paid EA Plugins + Scripts Synthia

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Synthia Update​

1. Teach Mode (Adaptive Brain · Phase 4) — finished​

The half-built Phase 4 is now complete and compiling. Touch a zone → she reacts the way you taught her.

  • New Teach tab: pick a zone, set a mood and/or a trust boost, hit Teach This Binding. Live bindings list + Clear All, plus Use Last Touched Zone.
  • Applied on touch in OnTouchStart; persists in the scene and per-character PluginData.
  • Actions Teach_Save / Teach_UseLastZone / Teach_ClearAll (trigger/VR-addressable).

2. Testing-feedback fixes (your round of notes)​

  • Poses/animations are triggers, not dropdowns.VamAI can't author poses, so the pose dropdown is gone. Two buttons open standard trigger editors instead — attach a PoseSaver pose, Timeline/Animatis animation, or any plugin action:
    • Set Pose / Animation (zone trigger) — fires whenever that zone is touched.
    • Set Pose / Animation for this Mood — fires when she enters that mood. (New per-mood OnMood_<mood> triggers, also grouped under "Moods" on the Triggers tab.)
  • Dropdown clipping fixed — popups now raise to the front and cap their height so they don't open behind controls or run off-screen (UIHelpers.ConfigurePopup).
  • Auto-grip toggle — already existed; relabeled clearly: "Auto Hand Grip (penis/breast/etc — off to use another plugin)" on the Motion tab.
  • Gaze hands-off by default — VamAI no longer touches the eyes unless you opt in. AI_EyeContact now defaults OFF, toggle relabeled "Gaze / Eye Control (OFF = another plugin owns the eyes)". React-Gaze removed from Teach.

3. Motion tab polish​

  • Delete a specific saved motion — "Delete which motion" dropdown + ✖ Delete Selected Motion (removes the index entry and the clip file on disk).
  • Screenshot prompt auto-skipped — that "Skip Screenshot" window from capturing a motion now dismisses itself automatically. SimpleRecorder untouched; VamAI auto-clicks Skip after each save (the clip is fully saved before that prompt, and the library uses no thumbnails).
  • Seamless Loop toggle (default ON) — blends a clip's end back to its start so loops don't pop. Works on clips you've already captured.
🔗 Real VaM triggers, the UI you already know

Every key event Synthia experiences is now exposed as a proper trigger, using VaM's standard trigger editor, the same "Add Discrete Action / Receiver Atom / Receiver / Target" panel you use everywhere else. No new system to learn.

Open the new Triggers tab, click an event, and attach whatever you want: play an Animatis animation, set a morph, change a light, fire another plugin, trigger a pose — anything VaM can do.

⚡ Events you can hook into

- Orgasm Start / Orgasm End

- Edging

- Mood Changed

- Relationship Milestone

- Arousal Stage Changed (+ a trigger for each stage: Low, Medium, High, Very High, Peak…)

- Relationship Stage Changed (+ a trigger for each stage: Friend, Intimate, Partner…)

- Touch Zones (a trigger for every zone — neck, chest, hips, and the rest)

So you can finally do things like: when she crosses into "High" arousal, blend in a faster animation. When she reaches orgasm, fire a pose and a sound. When she hits Partner relationship, unlock a whole new scene beat. Her brain becomes the director.

💾 It just works

Your trigger setups save with the scene, and Synthia automatically steps aside for dedicated plugins so nothing fights. Everything still runs locally, in real time, no AI service.

This is the bridge I always wanted between Synthia's behavior and the rest of VaM, her state can now drive anything you can imagine.

As always: still polishing, still testing, more to come. Thank you for the support. 💛
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