LUT Update Hotfix
  • Fixed a critical bug where set loading was duplicating the subscenes
Refer to the previous update post for the change list. (sorry!)
LUT Update
  • Added LUT feature (handled through @MacGruber's Post Magic, thank you buddy as usual!). LUT settings are saved with the lights preset.
  • Added new preview system featuring quality setting and overlay options
  • Changed the right UI layout to be nicer and more in line with the new preview features
  • Fixed a bug when using the search function for the sets

Final shot in the demo video is extracted from the session without any post process besides the new LUT feature.


Recommandations and known limitations
  • Preview window cannot show the post processing (for now, the LUT). We recommend using "M" to swap to the monitor to preview the final shot, and tweaking the LUT without using the preview.
  • Due to new implementation of Post Magic, Maestro tries to import and disable versions already in your scene.
    • You cannot have multiple post-processing at the same time
    • You cannot have Post Magic contained in your sets (or subscenes)
  • Fixed a bug when saving a light preset and lights were contained inside a subscene. Now lights are properly unparented before saving them allowing you to import light rigs from subscenes inside Maestro. ( thank you @babul for notifying! )
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