• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Main A - Raven.jpg

Raven
of the 2nd Airborne Squad
Package includes:
  • Full Morph
  • Outfit
  • Textures
  • Hair
Here is the 45th model in the Oni Project series!

I was going back and forth on what character to do next and ended up settling on another from SB! Out of all the NPCs in the game, this was one of my favourite designs.

This port comes with the full outfit for the character split into many parts for customisation. Two parts of the clothing i've imported as an asset with physics applied as they wouldn't suit well as clothing. This is the front flap and the belt strap. There are also colliders to help minimise clipping with these.

Main B - Raven.jpg



Main C - Raven.jpg

Other ports from this series:
Stellar Blade - EVE


OP - Eve 1.2.png


Stellar Blade - Lily
OP - Lily.png


Commission Info C2.png

Dependencies
Can be found in the dependencies tab
AnalogueBob.Realistic_Eyes - AnalogueBob
vecterror._Morphs2021.latest - By: vecterror
Riddler.Skin_14b - By: Riddler
Thank you to AnalogueBob, vecterror, and Riddler!

And thank you to Orpheaned for the environment used in the screenshot!

Recommended:
For easy loading of hair asset into other scenes.
To properly lock CUA to model and eliminate lagging while in animation.
Images and attachments
  • CUA Plugin Guide.png
    CUA Plugin Guide.png
    2 MB · Views: 0
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Credits

Creator Support Link
UserBob UserBob
Riddler Riddler
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