Creation Info
This is Eve! To capture her essence, I poured a tremendous amount of time into her: I focused on refining the bioluminescent details of her bodysuit, spending hours optimizing the highlight maps to ensure they look natural under different lighting and movements; optimizing the texture details of her entire outfit, from metal decorations to synthetic fabrics, took over 7 hours. Not to mention the complex hard-surface components on her gear — each mechanical part was tweaked repeatedly, just to strike the perfect balance between a futuristic sleek feel and functional rigidity. The final version isn’t absolutely perfect, but it’s the best result I could achieve right now.
From now on, all my subsequent works will adhere to the quality standard set by this piece. While it will take more time, I believe this is a worthwhile endeavor. If time permits, I will gradually remake my previous characters in line with this standard. Thank you all for your generous support.
What the Work Includes
- Custom Texture Set: Optimized based on original game assets to enhance Eve’s skin texture and makeup, improving the realism of the luminous effects and materials.
- Outfit Sets: A complete canon outfit set + ripped version set + lewd variants, all with smooth physics for natural dynamic movement (especially highlighting the fluidity of the bodysuit’s luminous elements).
- Head & Body Morphs: Created based on the character’s canon design, with separate morph parameters for the head and body (flexible for custom adjustments to match Eve’s body proportions).
- Exclusive Weapons: Asset weapon and Sword Folded, recreated to fit Eve’s combat style and the Stellar Blade lore.
If you like how the final work turned out, please take good care of this Eve!