• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

The purpose of this pack is to help you to dynamize your scenes and interactions .

10 realistic smokes in different scales that follow world physics.
You can pin them with any other asset.
Each smoke as a "normal" mode and "infinite" mode .
Check the screenshot to see the smoke in game :)

Example where you can use the smokes from this pack:
  • Night Party smoke (dancefloor,exit street from night party, ...)
  • Aeration grid ...
  • Appartement in fire ...
  • Super power like (magical, halloween witch, ...)
  • Ambiance zone
  • With fire
  • Hot water/food on kitchen
  • Hide content from zone
  • ...
You can use it with my "cigarette pack" that contains 3 others and independant smokes like this, but with smaller scale (cigarette scale) .



You can change the color of the smoke by attaching this plugin to your CUA:
https://hub.virtamate.com/resources/colorscale.416/

smoke_color.png
React to this content...

Share this resource

Back
Top Bottom