• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
SkinSSS V9 - Subsurface Scattering & Custom Skin Shading

Paid Plugins + Scripts SkinSSS V9 - Subsurface Scattering & Custom Skin Shading

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-- New Features & Improvements:
- Fixed eyelashes render queue being overridden when toggling plugin on/off (previous v8 fix wasn't effective).
- Improved & Refined SSS kernel for less noise.
- Improved Diffusion profile with less Green & Blue color scattering.
- Added Shadow receive support for directional lights in skin shader.
- Added "Prioritize VR camera", will always auto pick VR camera as the main camera if it exists instead of rendering on all active cameras. this can be useful when tabbing in/out from steamVR frequently.
- Added MSAA support for SSS pass.
-- Fixes & Improvements:
- Further refined custom skin shader's subdermis color & reflections to be 1:1 with vam's original. (GGX shading & translucency must be turned off for a 1:1 look)
- Removed GGX attenuation from vam's IBL reflections on skin, GGX shading model will now only affect specular & glossy highlights.
- Fixed skinSSS resetting eyelash material render queue if plugin gets toggled off & on.
- Fixed disabling adaptive tessellation toggle not restoring vam's original tessellation mask textures.
-- New features & Improvements:
- Added OnAtomRenamed Event to refresh person atom list in manager with correct new names if person atom get renamed.
- Added toggle to bypass SSS on male atoms.
- Added toggles to bypass SSS in male head area & mouth area in male atoms for compatibility with Embody POV mode.
- Added toggle to bypass SSS in female mouth area for compatibility with teeth & gums as clothing items.
- Embody POV compatibility, by enabling newly added "ignore male head area" & "ignore male mouth area" toggles.
- Added new Masks Tab, now contains both female mask textures sub tab & newly added male mask textures sub tab for individual mask customization for each gender.
- Fixed shader restoration errors on plugin removal when used on male atoms.
-- Improvements:
- Increased SSS render textures resolution limit to 16K up from previous 8K, this should increase quality of SSS in high resolution VR headsets.
-- New features & Improvements:
- Converted the plugin to a session plugin for multiple person atoms support whilst keeping performance good through applying shared SSS in one pass.
- Refactored plugin UI for convenient use.
- Added event system for person skin changes, plugin will re-apply SSS if skin preset changes or new appearance with different skin is loaded.
- Skin normal map detail feature, with 3 skin complexity detail maps included.
- Added SSS effect to inner mouth & tongue & gums.
- Added tessellation to teeth.
- Corrected default landing folder path upon pressing browse texture buttons.
- Fixed SSS causing black artifacts from badly unwrapped UVs in some clothing items.

-- Note:
- see main plugin page for an updated preview clip.
-- Fixes & Improvements:
- Fixed blurry scene render in VR mode while skinSSS was active.
- Better restoration of vam native shaders on plugin disable or removal, plugin will now restore the exact tessellation values & tessellation masks the original vam skin shader uses. (this is also necessary for some plugins i am planning to release in the future)
- New Features & Improvements:
- Modified tessellation override textures with full effect to thighs & nails.
- Added SSS Blend slider.
- Fixed dark spots artifacts in skin intersections.
- Fixed skin diffuse color mix curve to be 1:1 with original vam shader.
- Added new translucency approximation with settings.
- New optimal defaults settings.
- Adapted blur texel density modifier depending on render resolution for consistent SSS look across varying screen render resolutions.
- Added tessellation culling master toggle.

-- Note:
- Please head to the main plugin post page for updated preview clips & snapshots.
-- New features & Improvements:
- New more accurate SSS approximation with a fixed diffusion profile based on the Jimenez method.
- New Adaptive tessellation method for maximum performance.
- Optimized to take up less than 1ms of frame-time even with highest settings. compared to previous v1 which took about 2ms to 3ms.
- Better preservation of skin complexity details.
- Better integration of the GGX Reflectance shading model with a toggle to disable it if need be.
- New stencil based masking to perfectly mask vam native hair strands.
- Similar base shader workflow to vam's to better preserve the original look's diffuse, specular & gloss textures.
- Now fully compatible with all of vam's person skin material parameters & color parameters.
- Added Preset system.
- Refactored & Cleaned up UI from unnecessary bloat, now only meaningful parameters remain for ease of use.
- Rewrote tooltips text contents for better explanation.
- Fixed Red screen bug if plugin was loaded multiple times.
- Fixed compatibility with Fluid Dynamics renderer.
- Fixed ruined Composite render if changing VR render resolution scale. (both in vam or steamVR)

-- Note:
- Please head to the main plugin post page for updated preview clips & snapshots.
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