You crazy sunnovabitch, you did it! The presets work like a dream, there's a way to add custom expression morphs, and now even the most mediocre looks on the Hub can now have a personality of my own design!
You've given us all one of the most mandatory plugins for VaM. Thank you!
The Great news? This is the only emotion-related VaM plugin in human history that allows for emotions besides "happy" and "slutty". It even allows for custom face morphs to be added, so double-sweet!
The Bad news? I. Cannot. Save. Presets. The idea was there, but it does not function. This single flaw ruins what should have been an absolute MUST HAVE for VaM.
I have to manually tinker and fiddle with all these settings and morphs over and over every time I load this plugin. VaM itself already has too much mood killing micromanagement, so it's frustrating when a much needed plugin like this one adds its own fat bag of chores to that list due to one malfunction...
!> Exception during SaveJSON: System.IO.DirectoryNotFoundException: Could not find a part of the path "D:\Virt-A-Mate\AddonPackages\plugins\ClockwiseSilver.SilverExpressionTool.1.var:\Custom\Scripts\ClockwiseSilver\1609970222.exa".
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in <filename unknown>:0
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in <filename unknown>:0
at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare)
at System.IO.StreamWriter..ctor (System.String path, Boolean append, System.Text.Encoding encoding, Int32 bufferSize) [0x00000] in <filename unknown>:0
at System.IO.StreamWriter..ctor (System.String path) [0x00000] in <filename unknown>:0
at (wrapper remoting-invoke-with-check) System.IO.StreamWriter:.ctor (string)
at MVR.FileManagement.FileManager.OpenStreamWriter (System.String path) [0x00000] in <filename unknown>:0
at SuperController.SaveJSON (SimpleJSON.JSONClass jc, System.String saveName) [0x00000] in <filename unknown>:0
Hi ClockwiseSilver, a very good and much needed plugin. I really like it.
However, I have the problem that only the list for Expression2 gets saved properly.
When I reload a scene, Expression1 list is only filled with the morph I added last. Even if I add multiple new morphs via the "Add Active" Function, the list only shows the last one added with the dropdown.
Works very well with a nice default random preset expression out-of-the-box. This is a must have plugin for randomizing expressions.
A bit fiddly to edit presets using the GUI as you can only remove the last morph in the list which is a limiting factor and I had a few morphs not possible to add using the GUI. My workaround for this is to edit an existing preset file in notepad and load it instead.