• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Shot Generator

Plugins + Scripts Shot Generator

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  • Fixed color banding (stepping) in blurred backgrounds — now renders to HDR (ARGBHalf) for 16-bit precision during post-processing
  • Fixed JPG aura/banding artifacts — EncodeToJPG quality increased from default 75 to 100
  • Preview button removed. When you touch a slider it automatically goes into preview mode.
  • Changed Wide, Mid and Close-up to Shot 1, Shot 2 and Shot 3 making it more generic
  • Only Shot 1 is active at startup
  • Overhauled the UI to match my other plugins
  • Move all Shot cameras UI to the left and options to the right
  • Renamed sliders and menu to be more readable
  • Distance and Height sliders were inverted for more intuitive movement
  • QOL updates
  • Restore Camera or Remove plugin reset it back so that the VaM UI works (Hub and other screens)
  • Added center cut preview overlay feature
  • Shows where external programs will crop images (purely visual, doesn't affect saved screenshots)
  • Configurable center cut ratio with all standard aspect ratios (default 1:1)
  • Thick green border indicates center crop zone during preview
  • Helps frame shots for social media and web platforms
  • Added orbit start angle control for each stage (0° to 360°)
  • Replaced fixed resolution presets with custom resolution slider (720px to 7680px longest dimension) @RonBurgundy
  • UI improvements: Added section headers and spacers for better organization (based on SkyMagicLoaderPlus)
  • Added single-shot buttons for each config type (TAKE WIDE/MID/CLOSE SHOT) @RonBurgundy
  • Added secondary person support for multi-person shots
  • Select another person from scene to shoot both subjects together
  • Camera targets midpoint between primary and secondary person's target bones
  • Automatic fallback to secondary person's root if target bone doesn't exist
  • Fixed camera interference with Virt-A-Mate's built-in focus system (F key)
  • Added double-check in UpdatePreviewIfActive() to prevent race conditions
  • Camera now only updates when preview mode is explicitly active
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