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- Fixed color banding (stepping) in blurred backgrounds — now renders to HDR (ARGBHalf) for 16-bit precision during post-processing
- Fixed JPG aura/banding artifacts — EncodeToJPG quality increased from default 75 to 100
- Preview button removed. When you touch a slider it automatically goes into preview mode.
- Changed Wide, Mid and Close-up to Shot 1, Shot 2 and Shot 3 making it more generic
- Only Shot 1 is active at startup
- Overhauled the UI to match my other plugins
- Move all Shot cameras UI to the left and options to the right
- Renamed sliders and menu to be more readable
- Distance and Height sliders were inverted for more intuitive movement
- QOL updates
- Restore Camera or Remove plugin reset it back so that the VaM UI works (Hub and other screens)
- Added center cut preview overlay feature
- Shows where external programs will crop images (purely visual, doesn't affect saved screenshots)
- Configurable center cut ratio with all standard aspect ratios (default 1:1)
- Thick green border indicates center crop zone during preview
- Helps frame shots for social media and web platforms
- Added orbit start angle control for each stage (0° to 360°)
- Replaced fixed resolution presets with custom resolution slider (720px to 7680px longest dimension) @RonBurgundy
- UI improvements: Added section headers and spacers for better organization (based on SkyMagicLoaderPlus)
- Added single-shot buttons for each config type (TAKE WIDE/MID/CLOSE SHOT) @RonBurgundy
- Added secondary person support for multi-person shots
- Select another person from scene to shoot both subjects together
- Camera targets midpoint between primary and secondary person's target bones
- Automatic fallback to secondary person's root if target bone doesn't exist
- Fixed camera interference with Virt-A-Mate's built-in focus system (F key)
- Added double-check in UpdatePreviewIfActive() to prevent race conditions
- Camera now only updates when preview mode is explicitly active