Was looking for a plugin to calculate distance between a Timeline-animated invisible light and person to be used as range-value for the light.

Helps me to keep the person lit with the same intensity no mater how the light or person moves. With a spot light that also acts as camera-dummy it then always makes the light cone end exactly at the person.
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Awesome plugin! Easy to use and opens a lot of possibilites for interactive scenes.
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Very very nice! 0_0
PrettyFrank
PrettyFrank
Thanks Nawen!!!
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Finally! I Can't tell you how many times I've requested a Plugin like this, and just getting responses like "this is already included in other plugins, just go look at their script and you can make your own."
Thank you very much for making this for us!!! This has SOOOO many uses, it's crazy to believe it's taken so long for a plugin like this to show up on the hub; considering how just ridiculously useful it can be!
Again, thank you thank you thank you!
PrettyFrank
PrettyFrank
Haha glad to help the scene out!! As a long time creator/tinkerer, I’m just Now starting to fill the gaps I’ve noticed in our ecosystem - basically the hard/tedious bits in positioning, triggering, etc. I have another pretty mind-melting one called “Align” (should be enough of a teaser) coming in the next couple days. Still bug checking, but it’s in final stages for sure :)
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Great job! Had the same problem with Depth of Field. Thanks!
PrettyFrank
PrettyFrank
Yeah, having this able to control all 3 settings is a game-changer... next up I'm trying to figure out an ideal way to simplify the process of moving focus around the scene!
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It's an amazing plugin, although I haven't figured out how to use it yet!
PrettyFrank
PrettyFrank
Be sure to share ideas you come up with! :)
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This is a very crazy script that is very useful to me
PrettyFrank
PrettyFrank
Thanks! I'm stoked to see what others do with it!
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For VAM users, not the most exciting plugin - but for VAM creators, like myself, this plugin is going to become one of my most used plugins in my future scenes.

One of my biggest struggles is keeping a decent level of FPS and performance, this will allow me to do JUST that! Thank you very much for developing this!
PrettyFrank
PrettyFrank
Absolutely! I was testing the "regions on/off" concept the other day in a taxing scene, and the fps savings were remarkable. Namely in killing lights/people atoms that were out of view :)

I'm always looking for new ways to increase immersion, while decreasing effort (as a scene creator). I have a few other ideas as well, so stay tuned! :)
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really insane plugin
PrettyFrank
PrettyFrank
My mind was blown too!! Glad you like it! :)
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