• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Scooped's Shinies - Gloss & Specular Textures

Textures Scooped's Shinies - Gloss & Specular Textures

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Here lies a small collection of gloss and specular textures I often use, now in one place to reduce the file sizes of my looks.

There are 4 sets, each containing Face, Limbs and Torso textures for both gloss and specular.

ALEKS
"Subtle in his shine."

shinyaleks.png



DAMON
"Decently sheened."

shinydamon.png



MAXIMUS
"Oiled up and show ready."

shinymaximus.png



VINCENT
"Matte but metallic."

shinyvincent.png


Most of these are very subtle but can make a big difference on the right atom!

RECOMMENDED SKIN SETTINGS
- Specular Texture Offset = -0.200
- Specular Intensity = 1.400 to 2.000
- Gloss = 6.000 to 7.000
- Specular Fresnel = 1.000
- Gloss Texture Offset = 0.400
- Diffuse Texture Offset = -0.020
- Diffuse Bumpiness = 0.300
- Specular Bumpiness = 0.600
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