• Hi Guest!

    We are extremely excited to announce the release of our first Beta1.1 and the first release of our Public AddonKit!
    To participate in the Beta, a subscription to the Entertainer or Creator Tier is required. For access to the Public AddonKit you must be a Creator tier member. Once subscribed, download instructions can be found here.

    Click here for information and guides regarding the VaM2 beta. Join our Discord server for more announcements and community discussion about VaM2.
  • Hi Guest!

    VaM2 Resource Categories have now been added to the Hub! For information on posting VaM2 resources and details about VaM2 related changes to our Community Forums, please see our official announcement here.
ReCloth

Plugins + Scripts ReCloth

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  • Fixed an issue where when "Sim Enabled" is unchecked, and "Use Guide Mesh" is checked, the clothing mesh would be stuck in place
  • Fixed an issue where legacy smoothing will make mesh disappear on even iteration values.
  • Added smoothing (Legacy) for guide mesh. Iteration can be adjusted under simulation tab
    • Mesh boundaries are excluded from smoothing
  • Added simulation passthru for hard pinned vertices in Guide Mesh Sim. Now if a clothing vertex has guide mesh nodes that are hard pinned, and their weight sum > 0.8, the clothing vertex will use its bone skinning result directly
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