• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
RandomCycleAnimator

Demo Plugins + Scripts RandomCycleAnimator

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Demos or "Lite" versions of Paid Content

Release Date: May 31, 2026​

Major Update: Now a Demo Plugin​

This plugin has been updated as the official demo version of the PLUS plugin.
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The basic specifications have been brought closer to the paid PLUS version.
Each included feature provides a fully functional limited version of the paid plugin features, and this plugin is licensed for use as a CC-BY plugin.


Additions / Changes​

UI System Redesign​

The UI has been redesigned with a page-based layout system.

This improves visibility and helps reduce unnecessary processing load.

Slot System​

Random animation settings can now be saved as Slots inside the plugin.

You can save and switch animation settings from the dropdown without loading separate presets each time.

The demo version supports up to 3 Slots.

Morph System​

In addition to Force and Torque, some Morph behaviors can now be used as random animations.

The available Morphs are limited to four standard VaM Morphs:

  • Eyes Closed(REN)
  • Smile Full Face
  • Right Hand Grasp
  • Left Hand Grasp

Other optimizations​


For detailed usage instructions, please refer to the PLUS version page.


Notice for Creators

This update includes major internal system changes, including class name changes.
Because of this, there may be compatibility issues with older versions.

Scenes that depend on the legacy plugin up to V6 may not be able to switch directly to the new plugin.
In some cases, dependencies may break or behave incorrectly.

You are still allowed to use this resource, including the new version, as a scene dependency.

If you are a creator and your scene encounters compatibility issues caused by this update, please send a DM to Crimeless.

I can provide the legacy V6 plugin package and allow it to be bundled inside the affected scene.
The permitted scope of use will be confirmed individually by DM.

Thank you for your understanding and continued support.
RandomCycleAnimator PLUS V1 (Paid Contents) has been released!

https://hub.virtamate.com/resources/randomcycleanimator-plus-v1-paid-contents.63337/

As an enhanced version of this plugin, PLUS adds new features such as Morph randomization, motion smoothing, and enhanced presets.
If you enjoy this plugin, I’d really appreciate even a small amount of support!

The original version of this plugin will continue to be available for free.
Release Date:November 16, 2025

Fix: Atom UID is no longer referenced when saving/loading presets.

Description:
In V5 and earlier versions, presets saved/loaded the Atom's UID (e.g., character name), which caused issues when loading a preset from a different scene. This resulted in referencing a non-existent UID, causing the target list to become empty during scene saves or sub-scene loads.

Starting with V6, UID data is skipped during preset saving, and the "Select Atom" field always references the current scene's Atom name.
Additionally, V5 and earlier presets are fully compatible — V6 automatically ignores the legacy UID during load, so existing presets will work without issues.

Other:"Select Target" now defaults to "hip" from the start.
(The required UI elements are expanded and ready to use immediately.)

Enjoy!
Release Date: November 02, 2025
Critical Bug Fix
- Fixed a critical issue where plugin settings were cleared and became empty when saving a scene after using the plugin, and subsequently loading the scene or subscene.
  • Added Random Axis Control (in Detail Random Settings):
    • New toggles "Limit Force Axis" and "Limit Torque Axis" appear when "Detail Random Settings" is enabled. When on, individual XYZ axes for Force and Torque can be enabled/disabled.
    • Default: All axes on. Disabled axes exclude random motion in that direction for simplified control.
    • XYZ checkboxes labels clarified to "Force X Limit" etc., with separator lines inserted to visually separate groups.
    • Axis text colored for differentiation: X (red), Y (green), Z (blue) to improve visibility.
Release Date: October 18, 2025


This update introduces enhanced randomization controls for more precise animation tuning in Virt-A-Mate.


Key Features Added:​


  • Detail Random Settings: A new toggle option to enable detailed per-parameter randomization. When activated, it provides individual Min/Max sliders for Force Factor, Torque Factor, Force Quickness, Torque Quickness, and Period. This allows finer control over randomization ranges, overriding the legacy common Random Min/Max. The default values are set to match legacy behavior for seamless transitions.

Improvements:​


  • Ensured consistent animation behavior when switching between legacy and detailed modes.
  • Automatic synchronization of Min/Max sliders to prevent invalid ranges (e.g., Min > Max).
  • Optimized other code contents.

No breaking changes; existing presets remain compatible. For feedback or issues, visit the VamHub discussion thread.
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