• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
- Swapped some of the hairs and added a VAM hair "braid" to her, replacing the previous clothing item which only simulated hair. This is essentially an alongated ponytail which I took hours fine tuning the appearance and physics response to behave like a braid. Overall I'm quite happy with the result, and it works well most of the time. Also added presets of the braid positioning (back, side and between breasts). Shotout to @Miki for providing one of the very few ponytail hairs which is really long and allowed me to do this adaptation for a braid, I've searched foreverrr for one like this.
- Made her hair slightly thinner, more golden and reflective.
- Enhanced the showcase scene with a more comprehensive UI which allows you to choose more clothing options (all from @J.D.) and the braid placement. Added option to remove SoftBody Physics and test her breasts and glutes in a more performance-friendly scenario. Swapped the atmosphere to a more fitting tone.
- Reworked the breasts and glutes physics parameters for a more jumpy and fast response, while still retaining a realistic behavior.
- Added @WeebUVR muscle and vein normal textures to make Marika's body details slightly more defined. She's a goddess, afterall.

1775673113986.png


This is likely her final version unless I come up with more enhancements and changes.
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