• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Swapped JD's clothing items for other ones due to copyright reasons.
Made her breasts have a slightly more natural hang.
- Swapped some of the hairs and added a VAM hair "braid" to her, replacing the previous clothing item which only simulated hair. This is essentially an alongated ponytail which I took hours fine tuning the appearance and physics response to behave like a braid. Overall I'm quite happy with the result, and it works well most of the time. Also added presets of the braid positioning (back, side and between breasts). Shotout to @Miki for providing one of the very few ponytail hairs which is really long and allowed me to do this adaptation for a braid, I've searched foreverrr for one like this.
- Made her hair slightly thinner, more golden and reflective.
- Enhanced the showcase scene with a more comprehensive UI which allows you to choose more clothing options (all from @J.D.) and the braid placement. Added option to remove SoftBody Physics and test her breasts and glutes in a more performance-friendly scenario. Swapped the atmosphere to a more fitting tone.
- Reworked the breasts and glutes physics parameters for a more jumpy and fast response, while still retaining a realistic behavior.
- Added @WeebUVR muscle and vein normal textures to make Marika's body details slightly more defined. She's a goddess, afterall.

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This is likely her final version unless I come up with more enhancements and changes.
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