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PoseFactory

Plugins + Scripts PoseFactory

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This is a big update.
I implemented the multiple A-B repeat playback that I had planned from the beginning.
It was a big challenge for me as a beginner.
I actually used it and made various improvements.
However, there may be bugs.
Please feel free to let me know if you notice any.

[ other Improvements ver 7 ]
- When you save a scene using the VaM standard, the information in the Pose panel is also saved. It will be restored when you open the scene. However, the Person selection may have changed.
- Poses saved as male cannot be applied to female. You can tell by the Pose icon being light blue or pink.
- The background color of the panel changes depending on whether the currently active Person is male or female.
- Morph processing has been significantly improved. Basically, any morph can be used as long as it is a "Pose" morph, not a "Morph". However, for compatibility reasons, it is better to use the built-in Pose Morph.
- I also made the JointDrive parameters animated, but I'm not sure if this is easy to use.
Im confident about this update. It's a simple feature, but very practical.
Finally , Partial support for hand morphs has been added.
I have attached three RIG templates as presets, if you are interested you can also create your own convenient presets.
Several other features have also been added.
I'm sorry, but I think the save data format has been changed again.
Compatibility has been lost.

However, this is almost the final version.
Im made a lot of improvements.
We couldn't get heap memory to zero, but that's no longer an issue. I have also added static conversion for left/right swapping, so you can now swap even in poses that are prone to problems.
This work is mainly based on ky1001's script. Thanks for the help !
ParentLink behavior is now stable.
The biggest problem right now is that " hand morphs are overwritten and invalidated".
This is unfortunate, but it will take some time to resolve.
CAUTION ! The data structure has changed.
Save data from previous versions cannot be used. Sorry.
If necessary, please protect your work by saving it with a VaM standard pose preset before updating to ver4.

Since there were many cases where the pose was not properly reproduced when starting an animation, I decided to load a static pose at the start of the animation.
Improved stability of pose data recall.
The following three bugs have been fixed:
1 . Duration calculation is incorrect when Tempo is doubled (0.5 when Tempo is 120, 1 when Tempo is 60)
2 . If there is a ParentLink, changing the Person name or loading a different Person will link to the wrong Atom, causing the pose to break
3 . The file Save/Load button does not display the file dialog when the main UI is hidden. Press F1 to turn on the main UI.

However, please do not load the plugin without a Person. I can't afford to do that right now.
There are still some areas that need improvement.
Sorry. The button to refresh the Person list wasn't working.
I fixed it. Even if there are multiple Persons, you can select them from the dropdown.
Also, it's a small feature.
if the Control position is unnecessarily far away, a button to relax to the appropriate position is provided.
I use it often.
If the position of the hands and feet is important, please use the button for TorsoRelax.
You may need to press it twice if necessary.
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