• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Pinky Inferno Foursome Lapdance

Paid Scenes Pinky Inferno Foursome Lapdance

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Today im gonna fixed every of my scene demo and paid !
this scene has been improved and fixed (both the demo and the paid version) :
in this paid version :
  • Most importantly, improved the animation so it’s much smoother—no more sluggish slow movement.
  • Now you can replace the girls’ appearances without using the VaM editor anymore—just switch them through my control panel and you’re done (I’ve locked their shoes). Of course, you should only do it once, because Euna’s preset picker has a system that locks everything currently in place.
  • I’ve also adjusted the play button for all three parts, so no matter how you press it, there shouldn’t be any errors—unless you deliberately spam a button.
  • Fixed the lighting.
  • Replaced the Royce with my own logo (the Royce had a mesh collider, so the scene should be a bit lighter now).
  • Added shadows and reflections to the girls’ eyes to make their gaze more realistic.
I received feedback from someone saying that after replacing the girls, the play button didn’t work. I’m currently looking into why. When I replicate exactly what they did, the scene still works perfectly with no issues, so I suspect their hardware might be bottlenecked—possibly RAM—causing processing problems in VaM.
Just to clarify, my hardware isn’t exactly top-tier and i dont even using cpu performance patch (RTX 3080, 64GB RAM DDR4, and an i9-10900K), but I can run this scene perfectly on both desktop and VR (I’m using a Pico 4 Ultra). So I need more feedback from you guys on this issue to optimize further and figure out the root cause. (Honestly, I’ve been fixing a ton of bugs already, but i will keep fixing for you guys if bugs show up as i see)

more flexible play button :



i test and change the girls and nothing happened :




I wish more feedback from you guys so i can improve my scenes more in future ! 🥹
Some people have told me that her eyes sometimes look slightly upward... Actually, I left it that way in the original model for a few reasons. But in this "Pinky Inferno" scene, I’ve fixed it in scene for you. Actually, setting the iris height to ~ 0 fixes the issue... you can adjust more if you want
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