-- New Features:
- Added sliders for rigidbody drag & angular drag.
- Added toggle to switch mesh skinning quality between Auto and high-quality 4x Bone mode.
- Added dropdown to choose between X&YZ or Slerp rotation drive modes for joints.
- Added some logic to ignore joints that are linked to objects outside of the CUA hiearchy, This is to be compatible with plugins that might add their joints in CUAs like OrificeDynamics within it's alignment feature.
- Fixed override toggle behaviour so native scale changes are properly ignored when override toggle is disabled.
- Changed defaults to softer springs (20), lighter mass (0.5), inter-collisions disabled, and gravity off.