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  • Hi Guest!

    VaM2 Resource Categories have now been added to the Hub! For information on posting VaM2 resources and details about VaM2 related changes to our Community Forums, please see our official announcement here.

Physics Attachment Engine – Update


This update brings major workflow improvements, more control over attachment behavior, and full trigger-friendly management of multiple attachments.




✔ New Features & Fixes


1. Position-Only Tracking


You can now choose to follow position only while keeping the rotation completely free.


  • Added toggle: “Position Only (No Rotation)”
  • When enabled:
    • Only position is synced
    • Angular motion is set to Free
    • Perfect for natural hands-to-body or object interactions
  • When disabled:
    • Full position + rotation tracking (default)



2. Rotation Handling Fixed


Rotation is no longer applied when using position-only mode.


  • Proper angularX/Y/Z motion configuration
  • Cleaner, more predictable attachment behavior



3. Global Enable/Disable Toggle


Introducing the new workflow toggle: “Enable All Attachments”


  • OFF: All joints are removed, but your attachment list is preserved
  • ON: All joints are automatically recreated from saved configurations
  • No more losing your controller pairs
  • Ideal for animations, timelines, triggers, and scene automation



4. New Internal Methods


To support the improved behavior:


  • DestroyJoint() – Removes the joint while keeping the attachment data
  • RecreateJoint() – Rebuilds the joint using stored rigidbody references
  • Smooth fade-in when attachments are restored



✔ Trigger Support


Full integration for LogicBricks, Timeline, and other trigger systems:


  • Attach (per-attachment)
  • Detach All
  • AttachmentsEnabled (bool) — perfect for toggling groups on/off



✔ Usage Examples


Position-Only Tracking


  1. Enable Position Only (No Rotation)
  2. Click Attach
  3. Source should follow the target’s movement while keeping its own rotation

Non-Destructive Toggle


  1. Create multiple attachments
  2. Toggle Enable All Attachments OFF → detaches safely
  3. Toggle ON → everything is restored instantly
v1.0.1 – Trigger Support Added(FORGOT!! :( )
  • Added JSONStorable actions: Attach and Detach All
  • Now works with PoseSaver, Timeline, LogicBricks, and all trigger systems
  • Attach/detach can be automated by scene triggers (OnEnter, OnExit, collision, button press, etc.)
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