⠀A collection of 9 HDRIs of some locations from Overwatch. All images are in 8K resolution, prefabs have a template structure and names (facilitates interaction with them through scripts).

⠀The .var includes demo Scene with optimal (in my opinion) PostProcessing settings. Sometimes it's better to turn off the Bloom, since it creates an excessive glow. I also recommend to set the FoV at 70°.

You can use SkyboxColor to change Exposure or Scale of the skybox if necessary (by default Scale is 500).


Important!
In the screenshots were used PostProcessing. It's a tiny plugin, but greatly improve graphics when configured properly. If you don't have it – be sure to install, otherwise the scene will look not as good as it could be.
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    HDRI №1.png
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Author
ChainedStar
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M moyashi

Latest reviews

Gorgeous!

I'm really an Overwatch fan but I am a fan of rich, colorful, detailed skybox options! Even without a proper CUA environment atom it's still awesome to use these with cartoon-y models; sets the mood better than overly-realistic (or conversely, under-detailed) alternatives.

...and of course, as you say moyashi's PostProcessing plugin is perfect for these too. Combined with the legacy Colortone CUA it really amps up the saturation to help you break free of the standard VaM "look" entirely.

Thank you so much for your continued efforts!
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