The package contains:Base scene with an Asuka,Hair (CUA with physics and custom hair shader),clothing,full set of skin textures,morphs (face and body)
The screenshots were taken using ReShade. The ReShade shaders and preset are not included with the model.
Сommission is open!
Accepting orders...
The package contains:Base scene with a Sophia,Hair (CUA with physics),clothing,full set of skin textures,morphs (face and body)
Сommission is open!
Accepting orders for:
Porting an existing model to VaM/Daz3d/Blender/UE/Unity
Create a model (characters/creatures/clothes) from scratch based on...
Playable champion from the online Video Game Paladins
Includes: Neck Collar CUA Asset, Hood, Blindfold, Sholder Cloth, Vest, Underwear, Dress, Arm and Leg Cloth, Finger and Arm Accessories.
Paladins is pretty dead now, Seris was my favorite babe, R.I.P
I will port some of her skins in time.
VAR file contain :
- Map location, Unity realtime lights prefab, Reflection probe prefab ( for
SkyMagic ) ;
- Scenes ( no Light, Unity Realtime Lights, Baked Lights ) ;
- Default colliders and some Mesh Colliders ;
- Reflection probe - For SkyMagic workflow. ( It's already set up to work so you...
i wanted to see if theres any artists who can port character player models from the pc version of PUBG to vamx as a model
if you can please dm me
i can pay
thank you
VAR file contain :
- Map location + .dll
- Scenes ( with Unity realtime lights, and without lights )
- Default colliders, Mesh Colliders and custom colliders ( Not all objects will have colliders )
- 2K and 4K texture upscaled ( with .jpg format to reduce memory size )
- .dll file -> for...
I've never done this before so I was wondering how can you port something from blender (model, textures, etc.) to VAM as an asset? I found the whole Gerudo Town and wanted to port it over.