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Video guide for advanced clothing Imports without deformation

Guides Video guide for advanced clothing Imports without deformation


I just made a video guide along with the freshest elevator tunes you can find that replaces the old text-guide. The guide is primarily aiming for people that are already experienced in clothing imports.
If you are completely new to this topic the chances are high that you don't have any clue what the hell is going on in this video.
In this case you should start a bit slower with a simple import that i covered in this video



Unbenannt-1.png

This time instead of the mantis blades i chose Mando's helmet to visualize the process, but you can adapt this to anything solid that you want to attach anywhere on the body (as long as the connection-point is usable for it) like helmets and hats, wings, big gauntlets, pieces of armor, horns, tails, a robot skeleton ..... you name it.

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  1. New Video Guide!

    i made a Video Guide on this topic

Latest reviews

Positive
Posted:
Thank you! Excellent tutorial, and the bonus material is stunning.
Upvote 0
Positive
Posted:
Nice <3
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Positive
Posted:
Thanks. Years later we still don't have in-game options for rigid clothing items. Darn it.
Upvote 0
Positive
Posted:
This was the method i used to create Eyeball Shadow stuffs, but eye morphs made it lot harder.
Upvote 0
Positive
Posted:
This was amazing but unfortunately, it didn't work for me. May I ask what version of the blender are you using for this tutorial? There weren't any options for "polygroup" either "keep vertex order" in the geometry. Daz didn't recognize the morph either and it won't let me load it T.T
This is what it said "Warning: Geometry did not match, failed to create morph."
Im happy everybody else got it tho.
Upvote 0
Positive
Posted:
Thank you for the guide. Im struggling with applying the morph though my model's entire body either melts away or explodes....
Upvote 0
Positive
Posted:
Very Useful
Upvote 0
Positive
Posted:
Thank you for this guide, this really opened up a lot of possibilities and you broke it down in such a way that made it seem easy enough for even a total beginner to understand
Upvote 0
Positive
Posted:
OMG! Thanks a lot! Now I understand Your magic, Master!
Upvote 0
Positive
Posted:
Prob most useful guide.
Thanks again.
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