MMDShowcase

Scenes MMDShowcase

Package resources were sometimes not loaded correctly. This version fixed it again.

This version is based on version 1.3f2 of mmd2timeline (sfishere.mmd2timeline.17.var) .
CS scripts packaged in a VAR are not automatically recognised, I didn't know that before.

Now it is fixed. The MMDShowcase.cs inside the package can be loaded correctly.

This script is important. It implements interface hiding, FOV reset, and the ability to touch the ball in front of you in VR mode to turn the menu into a pyrotechnic ball attached to your hand (touching the pyrotechnic ball reproduces the display menu).
This version is based on version 1.3f1 of mmd2timeline (sfishere.mmd2timeline.16.var) .
  1. Synchronised AlignHelper update, the previous version made the menu display incorrectly in VR mode.
  2. Synchronised SpawnPoint update.
  3. Added a few tips.
This version is based on version 1.3 of mmd2timeline (sfishere.mmd2timeline.15.var) .

1. Demo to play MMD playlists from the var package.
2. Demo of attaching camera data to an Empty atom (CameraManager) and using EmBody for camera follow playback.

If you've never used MMD before, this scene now provides a Demo button that you can click to load the demo data provided by the scene and play it to experience it!
Demo data from Chinese virtual idol 泠鸢yousa. https://space.bilibili.com/282994


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