MicroPhysics Fixer — v1.3
(Not Tested in vr-give feedback pleace)A modern, creator-friendly physics engine upgrade for Virt-A-Mate.
If you've ever dealt with vibrating hands, floating body parts, unstable breasts/glutes, clothing clipping, physics explosions, or characters that simply refuse to stay still — the cause is almost always extreme mass, drag, or angular drag values hidden deep inside the Person atom.
This plugin finds them.
Explains them.
And fixes them — safely.
What It Does
✔ Diagnostic Tools
- Full Physics Scan – Analyzes all rigidbodies in a Person atom
- Detailed Issue Reports – Shows exactly which body parts are unstable
- Real-time Preview – Visual bar chart showing approximate jiggle levels per region
- Body Part Categorization – Head/Neck, Chest, Abdomen, Pelvis, Breasts, Glutes, Arms, Hands, Legs, Feet
🛠 Physics Presets
Choose from 4 professionally tuned presets:
- Realistic – Natural, stable behavior (recommended for most users)
- Soft Anime – Softer, more exaggerated motion
- Firm Athletic – Tighter and controlled, minimal jiggle
- Hyper Jiggle – Maximum softness (now significantly stabilized in v1.1)
Each preset automatically adjusts the character’s mass, drag, and angular drag into safe, consistent ranges.
🎛 Advanced Controls
Global Jiggle Intensity (0.5× – 1.5×)
Master multiplier for all motion, perfect for fine-tuning realism or exaggerated softness.
Per-Region Intensity Sliders (0.0× – 2.0×)
Individually tune physics response for:
- Head / Neck
- Chest
- Abdomen / Pelvis
- Breasts / Glutes
- Arms / Hands
- Legs / Feet
- Other Parts
Great for stylized characters, morph-heavy models, and animation workflows.
⚙ Specialized Systems
Chest / Glute Stabilizer (Off / Normal / Strong)
Prevents instability and explosions in the softest tissue regions.
Jiggle Response Curves (Linear / Soft / Sharp)
Define how intensity affects final movement.
Per-Bone Manual Override
Set custom mass, drag, and angular drag for any rigidbody.
Pose Micro Profiles
Save and load up to 3 dedicated physics profiles for:
- Animations
- Poses
- Specific scenes
- Character types
Region Toggles
Choose exactly where fixes apply:
- Fix Head / Neck
- Fix Chest
- Fix Abdomen / Pelvis
- Fix Breasts / Glutes
- Fix Arms / Hands
- Fix Legs / Feet
- Fix Other Parts
Perfect for creators who want complete control.
Scan Filters
Fully customizable report output:
- Show Body Part Summary
- Show Mass Issues
- Show Drag Issues
- Show Angular Drag Issues
- Show Detailed Rigidbody Lists
You decide how much information you want to see.
Safety Features
- Full Backup System – Restore all original physics with one click
- AUTO-Stabilize – Instant, one-button repair using safe defaults
- Emergency Bounds – Prevents dangerous mass/drag values from ever occurring
- Built-in Help – Clear documentation and explanations directly inside the plugin
How to Use
Basic Usage (Recommended)1. Add plugin to any atom (doesn't need to be on the Person atom)
2. Select target Person from dropdown
3. Click "AUTO-Stabilize Character"
4. Test your scene - done!
Advanced Usage
1. Scan Physics - Review detailed report of issues
2. Choose a Physics Preset (Realistic, Soft Anime, etc.)
3. Adjust Global Jiggle Intensity slider
4. Fine-tune Per-Region Intensity sliders for specific areas
5. Select Jiggle Response Curve (Linear/Soft/Sharp)
6. Configure Chest/Glute Stabilizer if needed
7. Click "Apply Basic Fix"
8. Use "Undo Last Fix" if you want to try different settings
Per-Bone Override System
1. Select a bone from "Bone Override Target" dropdown
2. Enable "Enable Override For Bone" toggle
3. Adjust Mass, Drag, and Angular Drag sliders
4. Click "Apply Override To Bone"
5. Apply fix - per-bone overrides take priority
Pose Profile System
1. Configure perfect physics for a pose
2. Click "Save Pose Slot 1/2/3"
3. Later, click "Load Pose Slot 1/2/3" to restore those settings
4. Great for different animation states
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- "Realistic" preset - Best for stability
- "Soft Anime" preset - Now safe in v1.1
- Region intensities: 1.0 - 1.3
- Global intensity: 0.8 - 1.2
- "Hyper Jiggle" preset - Significantly improved but still aggressive
- Region intensities: 1.3 - 1.5
- Global intensity: 1.2 - 1.5
- Region intensities above 1.5
- Manually lowering Min Drag below 0.05
- Manually lowering Min Angular Drag below 0.01
- Manually lowering Min Mass below 0.15