There were a couple minor packing mistakes I made in the original VAR that I've gone back and corrected:
  • Both Lydia's human and elf preset F Eyelash Materials settings had an incorrect render queue number set, causing them to have a strange interaction with eye shadow clothing, hair, and transparent shaders/post-processing (Thanks @VaMRainey for catching this one for me).

    Before —> After

    Screenshot 2026-07-21 193728.png
    Screenshot 2026-07-21 193807.png

  • Hair preset files were missing from the VAR entirely. All hairstyles were included for each appearance preset, but they weren't available under the Hair Presets menu for easier access.
  • Solid Nails presets didn't properly load the custom diffuse and normal map textures for the Black-Green and Pink Stripe presets. This has been corrected and tested.
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