Hi Guest!
We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.
Read the
full post on Patreon, or follow progress on the
public Trello roadmap.
Apparently there's a conflict between vam's package builder and the plugin used for the self-applied morphs, where the package builder breaks certain paths resulting in the game not being able to correctly locate the morphs and apply them.
I've been waiting since yesterday for the update to be approved so bear with me.