• Hi Guest!

    We are extremely excited to announce the release of our first Beta1.1 and the first release of our Public AddonKit!
    To participate in the Beta, a subscription to the Entertainer or Creator Tier is required. For access to the Public AddonKit you must be a Creator tier member. Once subscribed, download instructions can be found here.

    Click here for information and guides regarding the VaM2 beta. Join our Discord server for more announcements and community discussion about VaM2.
<!> Please delete the version 1 of the KoteEars packages before using version 2 - KoteEarsController plugin gets confused if it finds multiple instances of the same KoteEars morph.
  • KoteEarsController plugin now supports ears on multiple persons in a scene. You need to attach it to ears CustomUnityAsset now instead of a person atom. But if you have only one person with ears in the scene it will still work when attached to the person.
  • A new Roll morph to rotate the ears along the long axis. It does not rotate the ears base though.
  • Separate morphs for left and right ear.
  • Length and width morphs which scale the asset along two axes independently.
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