InteractiveWaterPro(Paid)

Paid Plugins + Scripts InteractiveWaterPro(Paid)

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core feature:

Drop an object on Interactive Water and let it rise, sink, and rock in place.

Highlights:

1. Add it to the floating object. It follows the nearest water surface.

2. It heaves, pitches, and rolls in place, and is not pushed across the water.

3. Scale follows the water’s wave height. Wave Follow starts low.

4. Length, speed, and Swell Seed are adjustable. The same seed always repeats.

5. Strength, damping, draft, and tilt are all exposed.

6. Drive every controller, or only Main. Excluded, grabbed, and position-off controllers stay free.



Cleaner results when used together with Eosin Renderer.

Fixes:

1. With water interaction on, clothes no longer flicker or disappear in the Eosin preview and recording.

2. Wave Generator particles still make waves, but no longer show up in Eosin.

3. HideWaveObj still hides the wave-making object in Eosin, while the ripples remain.
it brings the core function: mask painting and saving.



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So you can easily customize any shape.

1. Convenient and flexible mask drawing
2. Wave bounce optimization (ripple will bounce when it hits the edge of the mask)
3. Support shortcut toggle.

How to use mask drawing:

1. check "Enable Mask Painting".
2. When the mouse pointer comes to the water, a white circle will appear. LMB hold and drag to draw incrementally. Shift+LMB is erasure.
3. You can save the drawn Mask by "Save Paint Mask".
4. With the "Start With Full Mask" switch, you can set the starting point of drawing (all erase/no erase at all).

Suggestion: If you only need a small water body, it is strongly recommended to scale the water body area (width/height) first, and then draw the mask.

Please see the demo video for more details.
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