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Hucow Simulator Demo

Demo Scenes Hucow Simulator Demo

Demos or "Lite" versions of Paid Content
menuSC.jpg

Version 2 of this scene is currently live for testing on Patreon, Check it out here!

Take care of your very own HuCow!

Keep your hucow happy by remembering your milking duties, and buying new clothes!

Remember, milking your HuCow will stimulate breast growth, make sure to give *both* breasts the same amount of love!

You can feed your HuCow, just be careful not to go overboard.. it might affect her figure!

...

Please let me know via email or Discord if there's any bugs, or if you have any feedback or ideas!

This really is a shadow of what my Full Vision for this project will be.. but I figure there's enough here to have fun messing around with at this current state

---- V 0.1 (this version) ----

- Milking, lactation mechanic

- Showcase basic breast expansion progression

- Showcase basic weight gain progression

- Date, time, currency, item inventory system

- Clothes store

(Currently, the "Feed" / "Work" options are particularly barebones, just for the sake of demonstrating the functionality)



---- Features WIP ----

- Finish advanced lactation, milking, WG mechanics

- Settings menu (Force Symmetry, optional performance options, etc)

- Item store

- Items, food, drinks with various effects

- Item related 'minigames'

- Save, load feature (individual progress can be kept and transferred loaded between different versions as updates add features)

- Affect mechanic (current mood, relationship strength, etc)

- Dialogue mechanic, dialogue lines

- Relationship progression mechanic

- Misc scripted events

- Misc polish on menus, feature navigation

- Morph Optimization

- Option to load alternate/custom characters (without breaking things)

- Option to load and buy custom outfits



---- Known Bugs ----

- Saving the scene outside of the Primary Menu will desync the time indicator, and may softlock you in a bugged gamestate

- Sometimes you'll have an extra opportunity to milk before going to sleep. This won't break anything, but it is unintentional

- Double-click any button at your own risk; nothing extra should happen, but it will probably break something

- The horns may misbehave on transitioning to and from Store; optimizing this is WIP

- The time indicator may desync and display the wrong time, this corrects itself at the end of the day

- Colliders at the largest size of WG are unoptimized, and may produce some physics jitter, and affect performance on less powerful machines

- The menu animation of fading in and out is unoptimized, and may produce lag on less powerful machines

Big kudos to Acidbubbles' Scripter plugin. While tedious to rewrite *all* of the logic from scratch in code; migrating from Literally 20 Instances of Actiongrouper/VUML has dramatically improved performance/FPS, and is a great foundation to continue to add features from.
Author
_bury
Downloads
1,248
Views
12,238
Version
0.0.1
First release
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