Released 34 days early for members.
Hucow Simulator Demo [VaM]

[Housekeeping Preamble]
Sorry for the radio silence the past month. I try to make a point not to post "empty promise updates" of just, saying content is on the way, or delayed, or xyz: that's just a waste of a notification and everyone's time. However, on the rare case that circumstance conspires to nuke X projects in a row (as it has), it'll look like I've died and stopped posting. Dear patron, please know this will never be the case because I will never die. I will either always be working on, or delivering thicc booty or thicc something content, until the heat death of the universe and beyond

Thank you for your patience

...

I've finally combined all of the miscellaneous features I've been hashing out and got them cooperating under one roof, if only as just a brief demo proof of concept. This really is a shadow of what my Full Vision for this project will be.. but I figure there's enough here to have fun messing around with at this current state.

Please follow the
installation instructions outlined here before diving in for the first time- This scene has a feature that will not work unless launched with all plugins installed and given permission to run ahead of time*.

Take care of your very own HuCow! Keep your hucow happy by remembering your milking duties, and buying new clothes! 

Remember, milking your HuCow will stimulate breast growth, make sure to give *both* breasts the same amount of love!

You can feed your HuCow, just be careful not to go overboard.. it might affect her figure!

...

Please let me know via email or Discord if there's any bugs, or if you have any feedback or ideas!


---- V 0.0.1 (this version) ----

- Milking, lactation mechanic

- Showcase basic breast expansion progression

- Showcase basic weight gain progression

- Date, time, currency, item inventory system

- Clothes store

(Currently, the "Feed" / "Work" options are particularly barebones, just for the sake of demonstrating the functionality)

Sadly, previously teased feature of drinking different beverages with different effects had to be temporarily removed as part of the rewrite. It'll return in the next version when I add that back, and more items


---- Features WIP ----

- Finish advanced lactation, milking, WG mechanics 

- Settings menu (Force Symmetry, optional performance options, etc)

- Item store

- Items, food, drinks with various effects

- Item related 'minigames' 

- Save, load feature (individual progress can be kept and transferred loaded between different versions as updates add features)

- Affect mechanic (current mood, relationship strength, etc) 

- Dialogue mechanic, dialogue lines

- Relationship progression mechanic

- Misc scripted events

- Misc polish on menus, feature navigation

- Morph Optimization

- Option to load alternate/custom characters (without breaking things)

- Option to load and buy custom outfits


---- Known Bugs ----

- Saving the scene outside of the Primary Menu will desync the time indicator, and may softlock you in a bugged gamestate

- Sometimes you'll have an extra opportunity to milk before going to sleep. This won't break anything, but it is unintentional 

- Double-click any button at your own risk; nothing extra should happen, but it will probably break something

- The horns may misbehave on transitioning to and from Store; optimizing this is WIP

- The time indicator may desync and display the wrong time, this corrects itself at the end of the day

- Colliders at the largest size of WG are unoptimized, and may produce some physics jitter, and affect performance on less powerful machines

- The menu animation of fading in and out is unoptimized, and may produce lag on less powerful machines

Big kudos to Acidbubbles' Scripter plugin. While tedious to rewrite *all* of the logic from scratch in code; migrating from Literally 20 Instances of Actiongrouper/VUML has dramatically improved performance/FPS, and is a great foundation to continue to add features from.


*for any of you curious, the plugin in question is
MacGrubers EventSceneLoad, which I'm only utilizing for this version as a quick fix for a bug I caught late, and intend to fix next time I'm under the hood

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