Video Guide on how to fit and import any 3d Clothing Item to Virtamate

Guides Video Guide on how to fit and import any 3d Clothing Item to Virtamate

I just made a quick Video Guide on how to basically bring any clothing item that you can download (and open in blender) into vam.
When i was a complete noob, sometimes i struggled a bit with some pictured guides because i didn't know exactly where to click or what to do, so i thought i could make a quick video guide on this topic.

This is a complete guide from start (download the shoes from sketchfab.com) to the finished clothing item in vam in only 10 minutes.

Screenshot 2022-10-18 124853.jpg
1666089379 Kopie.jpg


The only requirement is that you already have daz studio installed (including the genesis 2 pack) as well as blender.
I won't go in depth with all the features because this is just meant to be a quick video guide, but you can see all the clicks and hotkeys so this might be helpful even for complete beginners.

In this case, there were only little adjustments necessary to fit the genesis 2 model. Especially with larger items like pants or shirts etc there might be a little more work to do to fit them as perfect as possible, but the process is basically always the same. Download - Scale - Fit - import to daz and then to vam.
There are various other ways to edit the mesh inside blender like proportional editing, lattice modifiers, shrinkwrap etc... in the end you just have to practise and try what is most beneficial for your current task. There is no single right way on how to do this stuff


If you want to replicate this exact tutorial, here are the shoes that I used for it:
https://sketchfab.com/3d-models/sneakers-689c29ec3a8a4f44b32f616bcb97cfaa
Author
mopedlampe
Downloads
3,865
Views
21,098
Version
2022-10-18
First release
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Rating
5.00 star(s) 16 ratings

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thx for your tutorial!
But i failed on the last step: Exception during DAZ import: Could not get path key from url #ÃÂðÃÂõÃÂøðÃÂ.001. How can I solve the problem?
Upvote 1
Hello, thank you very much for your selfless tutorial, which has provided great help for us to learn more about vam, but now I have a problem, can you explain the explanation of clothing binding bones and importing vam
Upvote 0
Thanks a lot.
I would really appreciate if you could do a tutorial for high heels.
Upvote 0
Nice tutorial
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5 Stars

I was wondering how to do this. Turns out it's very straight forward thanks to your guide!
Upvote 0
Is there a tutorial for importing male clothing? I'm new to Vam and I haven't been able to find a tutorial on importing male clothing.... Yet! This guide was very helpful for getting me started on importing female clothing. Thank you a thousand times over.
mopedlampe
mopedlampe
Well you just have to do it with the male model exported from daz studio as a fitting reference in blender and import it to a loaded male model in vam
Upvote 0
perfect!
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I freaking love you! I have tried to make a simple head bandana for my first male look, but failed. The youtube tutorial on importing clothing from blender to DAZ had different buttons in their blender and my keyboard shortcuts didn't do the same as his, so I never finished it. This will hopfully get the job done! "Teach a man to fish"? You have just given us the whole bait & tackle shop! Thank you so much! ?
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Thank you very much. I really appreciate your effort. Did you try importing heels by any chance ? I just could never fit them perfectly
mopedlampe
mopedlampe
There is a very good guide by YameteOuji https://hub.virtamate.com/resources/high-heels-guide.14251/
With heels you have 3 options: first one is to import everything like in the guide above, then you need to morph the characters feet into the heels shape because they don't have collision, the second option is to only import the shoe as a clothing item and use only the heels of the high heels that come along with virtamate by default which is kind of a special cua-clothing item-mix + morph that the developers coded into the game which you can't do yourself just like the other "special" clothing items like pants with different stages or glasses. But the in game heels are not very high so the use case of these are limited. The third version is to only import the shoes as a clothing item and attach the heels separately as a cua, this way you would have collision to the heels but you will most likely also have to add a custom heel morph to the model so the benefit is questionable. Maybe I will also do video guides on more complex imports in the future
Upvote 1
Perfect guide. Thanks a lot for you spend your time for this. Appreciate that. After your video I tried to import clothes from Sketchfab. For examples about t-shirt, arm, sleeves are not same position with the G2F T pose. I cannot succeed.
mopedlampe
mopedlampe
If the arms of the tshirt are only slightly off, you can try to bring them in position with the sculpting tools, proportional editing or the lattice modifier. If the sleeves are completely off (for example genesis 2 = arms 90 degrees and the arms of the clothing item = 45 degrees), you will most likely have to make a rig for the tshirt in blender to bring it into the t-shape of the genesis 2 model. The other possibility is: Instead of bringing the sleeves in the T-shape pose, you could also bring the genesis 2 model in the right pose to fit the tshirt with a custom morph, but all of this is a little bit more on the advanced side compared to this beginners guide with only "little adjustments". Maybe i will do more video guides in the future where i can cover these topics
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