High Performance Volume Light

Plugins High Performance Volume Light

Based on the feedback, an additional brightness control is added based on the Dynamic Friction of the atom (because this attribute is not usually used for empty atoms).
This increases flexibility in a large number of lighting controls.
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Through the further optimization of light beam Mesh and Shader. The attenuation transition of volume light is more natural (and a separate slider is added to control this transition), and the impression has been greatly improved.

Not only does it eliminate the ladder effect of the previous light beam, but the light beam can also be truly and perfectly integrated with the environment.
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1. Add a separate switch to the light column.
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2. You can now adjust the number of sides of the beam(There may be room for improvement.), This is very useful on many occasions, with a minimum of three sides.
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Group Edit [0:0:0 ~ 0:1:40]
1. Add efficient group control. You can add a plug-in to the parent atom (such as the child scene atom) once, so that all the child atoms can produce beams in batches. And group control is carried out for each parameter. This will greatly improve your work efficiency and create amazing results.
2. Group-based control greatly improves the plug-in performance.
3. Add direct control over the brightness of the light beam. Now you can easily create a more realistic volume light effect.
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1.At the request of supporters, The plug-in becomes free, and all unlocked items are removed.
2.Support for adding empty atoms (it is no longer necessary to add them to light atoms). Greatly improve the performance, even if you use a super large number of light pillars in the scene, it will not affect the performance.
3.Add additional edits to the shape of the light pillar.
Several bugs fed back two days ago were solved, and some functions were optimized.
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